Delta-v/Content.Shared/Chemistry/EntitySystems
Tayrtahn 880fef507d
Replace BlockSolutionAccessComponent with an attempt event (#26988)
* BlockSolutionAccessComponent now only blocks one specified solution.

* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
..
RehydratableSystem.cs disable rehydration prediction (#27166) 2024-04-20 09:51:56 -04:00
ScoopableSolutionSystem.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
SharedHypospraySystem.cs Fix: Prevent single-use hyposprays from getting the toggle draw verb (#26595) 2024-03-31 16:20:48 +11:00
SharedInjectorSystem.cs remove Injector SolutionName constant (#27493) 2024-04-29 17:29:15 -04:00
SharedSolutionContainerMixerSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SharedSolutionContainerSystem.Capabilities.cs You can bless more containers with a bible (#26526) 2024-04-20 16:16:55 +10:00
SharedSolutionContainerSystem.Relays.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
SharedSolutionContainerSystem.cs Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-06-21 13:04:02 +10:00
SolutionSpikerSystem.cs predict egg cracking + refactor (#25028) 2024-02-08 17:24:24 +11:00
SolutionTransferSystem.cs make RefillableSolution optional for SolutionTransfer (#28830) 2024-06-14 22:42:40 -04:00