Delta-v/Content.Server
Pieter-Jan Briers 26b36db09d Integrate Modern HWID into content
This should be the primary changes for the future-proof "Modern HWID" system implemented into Robust and the auth server.

HWIDs in the database have been given an additional column representing their version, legacy or modern. This is implemented via an EF Core owned entity. By manually setting the column name of the main value column, we can keep DB compatibility and the migration is just adding some type columns.

This new HWID type has to be plumbed through everywhere, resulting in some breaking changes for the DB layer and such.

New bans and player records are placed with the new modern HWID. Old bans are still checked against legacy HWIDs.

Modern HWIDs are presented with a "V2-" prefix to admins, to allow distinguishing them. This is also integrated into the parsing logic for placing new bans.

There's also some code cleanup to reduce copy pasting around the place from my changes.

Requires latest engine to support ImmutableArray<byte> in NetSerializer.
2024-11-29 19:18:11 +01:00
..
Abilities/Mime Fix mime broken vow alert (#33303) 2024-11-15 17:58:01 +00:00
Access Job title localization (#32338) 2024-10-24 00:11:34 +01:00
Actions Action stuff (#31305) 2024-08-27 01:00:43 +01:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-06-01 17:41:58 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Add a Walking alert (#32954) 2024-11-15 17:35:04 +00:00
AlertLevel Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Ame upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Animals upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Announcements Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Anomaly Fix tech anomaly nexttimer (#32805) 2024-10-24 02:06:02 +01:00
Antag Hotfix add debug info to traitor activation (#33119) 2024-11-15 17:22:20 +00:00
Arcade Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Visualized regions for NavMapControl (#31910) 2024-10-24 02:25:28 +01:00
Audio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Bed Fix cryo locale again (#32654) 2024-10-24 00:08:00 +01:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-08-09 17:53:32 +01:00
Body Fix for low zombie blood (#32532) 2024-10-24 02:20:17 +01:00
Botany Added Popup for the Ligneous plant mutation when using hands. (#33136) 2024-11-15 17:26:03 +00:00
Buckle/Systems Power stuff (#31314) 2024-08-27 01:00:42 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Cargo cherry pick "fix BankClientComponent never updating" (#33123) (#2116) 2024-11-04 16:56:23 +00:00
CartridgeLoader pass Actor to cartridge messages (#33210) 2024-11-15 17:32:06 +00:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Chat Add hushed trait (#2106) 2024-11-06 21:50:09 +00:00
Chemistry Make Droppers Respect Closed/Sealed Containers (#33011) 2024-11-15 17:42:52 +00:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning fix metempsychosis (#2156) 2024-11-09 10:47:17 +00:00
Clothing Fix cursed mask bug (#33014) 2024-11-15 17:32:06 +00:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Communications upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Connection Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
Construction Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-09 18:24:46 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Database Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
Decals Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV fix the shadow factory (#2299) 2024-11-28 07:22:06 +00:00
Destructible cherry pick "fix solution contents duplication on spill behavior" (#33231) (#2157) 2024-11-09 12:46:34 +00:00
DetailExaminable upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
DeviceLinking Power stuff (#31314) 2024-08-27 01:00:42 +01:00
DeviceNetwork upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 20:30:58 +02:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Add webhook for votekicks (#32513) 2024-10-02 12:09:34 +01:00
Disposal Power stuff (#31314) 2024-08-27 01:00:42 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Dragon fix dragon spawn location and round end summary (#31890) 2024-09-14 13:58:54 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Engineering Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-22 02:38:29 +01:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
EntityEffects upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 15:19:51 +01:00
Entry AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution remove dupe melee execution code, fix 2024-09-01 04:36:08 +01:00
Explosion Adds the coordinates to the rattle message. (#1983) 2024-10-14 20:06:50 +02:00
Fax Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Flash Replace some to do with TODO (#30346) 2024-08-09 18:04:42 +01:00
Fluids Added Firebots - Real (#32482) 2024-10-02 12:16:27 +01:00
Forensics Change forensic pad to use label isntead of name changing (#31842) 2024-09-14 14:23:35 +01:00
GameTicking Don't show Reinforcement codewords on round end (#33181) 2024-11-15 17:28:49 +00:00
Gateway upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Gatherable fix Gatherable magic number (#31327) 2024-08-27 00:40:13 +01:00
Ghost upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
GhostKick Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Glue upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Gravity Use Transform instead of TryComp<TransformComponent> (#32170) 2024-09-22 02:23:28 +01:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
Guardian prevent using holo inside containers (#32068) 2024-09-22 02:23:50 +01:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-08-09 17:47:51 +01:00
Holosign Fix holosignsystem popup (#32808) 2024-10-24 02:09:07 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Job title localization (#32338) 2024-10-24 00:11:34 +01:00
IgnitionSource upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
ImmovableRod Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Implants cherry pick "Fix currency duplication bug (#32524)" (#1936) 2024-09-29 14:24:09 +00:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Interaction Remove obsolete functions from tile commands. (#31112) 2024-08-27 00:40:02 +01:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Add webhook for votekicks (#32513) 2024-10-02 12:09:34 +01:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs improve job special (#30753) 2024-08-09 19:17:26 +01:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-08 19:58:52 +02:00
Kitchen make meat spike drop organs (#2154) 2024-11-09 05:40:16 +01:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Light upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Lube upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Maps Change `Resave` Permission Requirement to Host (#31397) 2024-08-27 00:50:40 +01:00
MassMedia Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Materials Fix error log when recycling something with small material counts. (#32723) 2024-10-24 00:17:33 +01:00
Mech Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Medical upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Mind Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
Mindshield make mindshields removable (#1631) 2024-08-18 10:47:55 +00:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Rodentia Species (#1511) 2024-09-07 23:04:34 -03:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NPC Added Firebots - Real (#32482) 2024-10-02 12:16:27 +01:00
NameIdentifier Fix bounties(and potentially other things) running out of ids (#32700) 2024-10-24 00:32:48 +01:00
Ninja Several Ninja Suit power cell upgrade fixes. (#32902) 2024-10-24 02:25:27 +01:00
NodeContainer Prevent stacking pipes (#28308) 2024-06-01 17:14:50 +02:00
Nuke Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565) 2024-09-14 14:02:05 +01:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition Fix vape use without check if doafter cancelled (#33245) 2024-11-15 17:36:38 +00:00
Nyanotrasen Separate CCVars into separate files 2024-11-15 17:42:11 +00:00
Objectives fix KillPersonCondition (#2289) 2024-11-26 08:26:47 +00:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
PDA Job title localization (#32338) 2024-10-24 00:11:34 +01:00
Paper Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Parallax upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
ParticleAccelerator Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Payload/EntitySystems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Physics Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 19:04:17 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
PneumaticCannon Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Pointing Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Points upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Polymorph Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-15 17:45:08 +00:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power cherry pick portable charger (#2206) 2024-11-24 11:09:31 +01:00
PowerCell decouple ItemToggle from PowerCellDraw (#31392) 2024-08-27 01:00:14 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-07-05 20:21:45 +02:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-08-09 18:12:53 +01:00
Procedural fix debris having nothing (#2280) 2024-11-24 20:25:25 +00:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Radio upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-08 20:24:12 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Repairable Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Fix research disk crash (#33205) 2024-11-15 17:32:00 +00:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Respawn Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-22 02:38:29 +01:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-14 14:18:27 +01:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-24 02:12:06 +01:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-18 13:34:13 +02:00
Roles update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
Rotatable upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Localization of the shuttle call sender (#32286) 2024-09-22 02:38:56 +01:00
Salvage Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Sandbox Fix colornetwork desc and help (#29856) 2024-08-09 17:38:27 +01:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Shuttles FTL coordinate disk command for admins: ftldisk (#28075) 2024-10-24 02:08:05 +01:00
Silicons fix the shadow factory (#2299) 2024-11-28 07:22:06 +00:00
Singularity BUGFIX: Fix APEs being able to be turned on without power (#32493) 2024-11-15 17:37:08 +00:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sound Station AI (#30944) 2024-08-30 07:53:19 +01:00
Spawners update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Spreader metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack cherry pick "Fix currency duplication bug (#32524)" (#1936) 2024-09-29 14:24:09 +00:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
StationEvents Separate CCVars into separate files 2024-11-15 17:42:11 +00:00
StationRecords use LocalizedJobTitle in crew manifest (#2037) 2024-10-24 12:54:35 +00:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Store Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
StoreDiscount/Systems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Strip Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
SubFloor Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
SurveillanceCamera Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-07-25 01:50:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-08 20:16:59 +02:00
Temperature Don't error on missing component in ChangeHeat (#32451) 2024-10-24 01:56:14 +01:00
Terminator remove GenericAntag completely (#28218) 2024-08-09 19:02:29 +01:00
Tesla make teslas great again (#1916) 2024-10-27 23:05:22 +00:00
Thief Stable Merge (#33218) 2024-11-15 17:32:57 +00:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Tips Localize tips (#28285) 2024-06-01 17:41:48 +02:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Traitor Traitor activation fix for missing PDA (#30359) 2024-10-24 02:14:32 +01:00
Traits don't apply traits for borg and ai (#31990) 2024-09-14 14:26:27 +01:00
UserInterface Predict IntrinsicUI (#31310) 2024-08-27 00:34:13 +01:00
VendingMachines Fix contraband never getting added to vend inventory (#32431) 2024-10-02 11:38:42 +01:00
Verbs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
VoiceMask Fix Syrinx implant (#2055) 2024-11-03 18:02:03 +00:00
Voting Fix DisplayVotes doing nothing for a vote (#33170) 2024-11-15 17:28:49 +00:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons merge master 2024-11-20 05:15:21 +00:00
Weather tweak: weather command tooltip (#33130) 2024-11-15 17:35:37 +00:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 19:04:58 +01:00
Wires upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Worldgen Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Xenoarchaeology Fixed portal artifacts targeting the Ai (#32677) 2024-10-24 02:06:01 +01:00
Zombies Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
_CD/Engraving Port Dogtags from CD and fix some minor issues with it. (#2301) 2024-11-28 12:04:17 +00:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs