* Moved the uplink creation code to the PresetSuspicion.Start method to ensure uplink created when we give the traitor role Moved the starting TC balance to cvars * Added isVital flag for body parts Automatically killing creature if last vital body part removed Marked head as vital part |
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| .. | ||
| DamageFlag.cs | ||
| DamageState.cs | ||
| DamageableComponent.cs | ||
| IDamageableComponent.cs | ||
| IOnHealthChangedBehavior.cs | ||