HTML/Crystalanddeltanedas 2c287b8be9 Formal dresses for heads! (#2556)
* Add LO's formal dress

Added it ingame, into loadouts, to the uniform printer, and to the dresser

* Adds cj formal dress + fixes some bugs

Adds the cj formal dress into existance, to the uniform printer, and to the cj locker. Also fixes the LO's inhand sprites and it's uniform printer recipe.

* Added HoP's formal dress + other things

Added HoP's dress into existance, to the uniform printer, to the loadout, and to the HoP's locker. Also adds the HoP's formal suit to the uniform printer, adds inhand sprites for the suit, and fixes the description of all the dresses to match their suit conterparts.

* Touch up

Corrected the id names of the dresses because it bothered me that it didn't follow the format.

* Guh - Bug fixes

* Fix ops part 2

Edited the HoP's formal outfits to have a more service-orinted disaster mentioned and fixed the licensing on the HoP's formal dress. Idk how I fucked that one up.

* untroll

* remove deltav comment in deltav file

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Signed-off-by: HTML/Crystal <152909599+HTMLSystem@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
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Space Station 14 Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Website | Wiki | Discord

Space Station 14

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord

Make sure to read CONTRIBUTING.md if you are new to Delta-V!

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt. Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.

To be more specific, code in Content.*/DeltaV, Resources/*/DeltaV and any Delta-V specific scripts in Tools are licensed under AGPLv3. Other files are originally from other codebases and are not owned by Delta-V, though any code must be relicensable to AGPLv3. SS14 is MIT licensed so this forking is possible.

87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

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Description
A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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