Delta-v/Content.Shared/Chemistry
Tayrtahn 948ecc8279
Fix solutions flickering when transferring contents (#34838)
* Use Solution clones when applying SolutionComponent states

* Revert "Use Solution clones when applying SolutionComponent states"

This reverts commit 013fd111cf92b22562e00f98a7aaa49bc4b4ed62.

* Make Solution implement ICloneable and rename Clone method.

* Copy CanReact value when cloning a Solution

* Convert to IRobustCloneable
2025-06-28 02:13:24 +02:00
..
Components Fix solutions flickering when transferring contents (#34838) 2025-06-28 02:13:24 +02:00
EntitySystems Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Events Fix formatting IDE0055 warnings in VS Code (#33669) 2024-12-01 12:51:26 +11:00
Reaction Move entity effects definitions to shared (#35614) 2025-05-23 12:32:22 -04:00
Reagent Move entity effects definitions to shared (#35614) 2025-05-23 12:32:22 -04:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-23 00:03:42 +11:00
MetabolismMovespeedModifierSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
ReactiveSystem.cs 3mo xeno archeology (first phase) (#33370) 2025-04-15 10:34:53 +10:00
SharedChemMaster.cs Chem master more unit transfer buttons (#36995) 2025-04-29 12:24:56 +02:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-09 23:49:05 -04:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00