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Events
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New Feature: Slot blockers (#35172)
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2025-05-12 10:35:42 -07:00 |
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VirtualItem
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HandsSystem Refactor (#38438)
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2025-06-25 15:13:03 +02:00 |
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InventoryComponent.cs
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Borg type switching. (#32586)
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2024-11-14 11:08:35 -06:00 |
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InventorySystem.Equip.cs
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HandsSystem Refactor (#38438)
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2025-06-25 15:13:03 +02:00 |
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InventorySystem.Helpers.cs
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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InventorySystem.Relay.cs
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Predict Flashes (#37640)
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2025-06-23 13:32:56 +02:00 |
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InventorySystem.Slots.cs
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Borg type switching. (#32586)
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2024-11-14 11:08:35 -06:00 |
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InventorySystem.cs
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Reflection refactor (#19253)
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2023-08-25 12:48:27 +10:00 |
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InventoryTemplatePrototype.cs
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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RelaySubscriptionHelpers.cs
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Fire extinguishers can now extinguish items, including when held/worn (#36267)
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2025-04-14 19:00:47 +10:00 |
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SelfEquipOnlyComponent.cs
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Cursed Mask (#29659)
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2024-08-10 11:14:58 -04:00 |
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SelfEquipOnlySystem.cs
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Cursed Mask (#29659)
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2024-08-10 11:14:58 -04:00 |
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SlotBlockComponent.cs
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New Feature: Slot blockers (#35172)
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2025-05-12 10:35:42 -07:00 |
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SlotBlockSystem.cs
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New Feature: Slot blockers (#35172)
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2025-05-12 10:35:42 -07:00 |
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SlotFlags.cs
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Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
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2024-04-28 17:11:46 +10:00 |