Delta-v/Resources/Prototypes/GameRules
Nikovnik ac26e8aab2
Reworked event progression (#3277)
* redid event time period ramp down

* set to vector2 usage

* checking through vectors

* returned old code and commented it

* decreased random deviation

* added same progression to kessler syndrome

* proposing event progress

* polishing code

* polishing code part 2

* corrected comments

* unindentation

* adjusted times

* made editing more intuitive
2025-04-14 19:52:24 +01:00
..
cargo_gifts.yml make pizza crates not invalidate chef (#3013) 2025-02-22 01:30:01 +00:00
events.yml Make `RandomMetadata` properly support localization (#36343) 2025-04-06 21:36:02 +01:00
meteorswarms.yml Reworked event progression (#3277) 2025-04-14 19:52:24 +01:00
pests.yml more harmless critters from events (#2518) 2025-01-02 22:18:09 +00:00
random_sentience.yml New psionic ablility: Precognition (#2131) 2024-12-19 03:55:15 +00:00
roundstart.yml Reworked event progression (#3277) 2025-04-14 19:52:24 +01:00
subgamemodes.yml Make `RandomMetadata` properly support localization (#36343) 2025-04-06 21:36:02 +01:00
survivor.yml Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
unknown_shuttles.yml upstream event weight tweaks (#3049) 2025-02-25 23:33:01 -05:00
variation.yml make GameRule use entity category (#28294) 2024-08-09 19:38:07 +01:00