* starter API * network ID cards * Port more stuff from old identity * Re-implement identity representation + name updating * move * proper name returning for `IdentityName` * move everything important to server, give in to temptation * shared / server / client split sadly. move ensure to shared and spawn to server * identity update queueing + identityblocker * fixes * and just like that it's usable for admins * huge identity pass * pass dos * jesus christ * figs :D * fuck u * fix bad merge. Co-authored-by: Moony <moonheart08@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| AdminLogImpactButton.cs | ||
| AdminLogLabel.cs | ||
| AdminLogPlayerButton.cs | ||
| AdminLogTypeButton.cs | ||
| BwoinkPanel.xaml | ||
| BwoinkPanel.xaml.cs | ||
| CommandButton.cs | ||
| HSeparator.cs | ||
| PlayerListControl.xaml | ||
| PlayerListControl.xaml.cs | ||
| UICommandButton.cs | ||
| VSeparator.cs | ||