| .. |
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AME
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Access
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Remove id card console component reference (#15205)
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2023-04-08 13:15:52 -07:00 |
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Actions
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Add RGB staff (#13125)
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2023-01-01 16:01:40 -08:00 |
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Administration
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Multiline edit everywhere (#15216)
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2023-04-14 12:57:47 -07:00 |
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AirlockPainter
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Airlock painter fixes (#13877)
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2023-02-05 13:22:36 -07:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Animations
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Anomaly
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Anomaly Generator Tweaks (#13856)
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2023-02-06 15:53:59 -04:00 |
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Arcade
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Atmos
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Audio
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Don't play ambience for paused ents (#14269)
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2023-02-26 04:19:31 +11:00 |
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BarSign
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Beam
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Bed
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Body/Systems
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Delete more body code (#15259)
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2023-04-10 23:28:10 -07:00 |
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Botany
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Buckle
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Fix damage flipflops (#13666)
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2023-01-23 16:50:35 -04:00 |
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Cabinet
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predict itemcabinet (#14045)
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2023-02-12 02:35:05 +00:00 |
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Camera
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Re-implement recoil (#9406)
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2022-07-14 22:01:25 +10:00 |
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CardboardBox
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Cardboard Box and Stealth Components (#11569)
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2022-10-10 09:17:53 +11:00 |
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Cargo
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Cargo shuttle changes (#14363)
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2023-03-23 16:10:49 +11:00 |
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CartridgeLoader
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Changelog
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Changes needed for new notnullableflaganalyzer (#12957)
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2022-12-11 00:19:37 +01:00 |
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CharacterAppearance
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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CharacterInfo
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Chat
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Update radio prefix parsing (#13777)
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2023-02-19 04:27:56 +11:00 |
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Chemistry
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Clickable
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Cloning/UI
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Cloning Rework (#8972)
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2022-08-03 21:05:17 -07:00 |
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CloningConsole/UI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Clothing
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Remove inventory component references (#15249)
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2023-04-12 10:20:47 +10:00 |
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CombatMode
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Remove combat mode component reference (#15206)
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2023-04-08 13:16:48 -07:00 |
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Commands
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Context menu UI backend refactor & better UX (#13318)
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2023-01-07 19:24:52 -08:00 |
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Communications/UI
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Multiline edit everywhere (#15216)
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2023-04-14 12:57:47 -07:00 |
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Computer
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Configurable/UI
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Construction
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Add interaction tests (#15251)
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2023-04-14 12:41:25 -07:00 |
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ContextMenu/UI
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Remove combat mode component reference (#15206)
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2023-04-08 13:16:48 -07:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Credits
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Launcher info links. (#12781)
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2022-12-02 17:23:43 -08:00 |
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CrewManifest
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Fix crew manifest sorting (#13286)
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2023-01-09 14:34:43 +11:00 |
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Cuffs
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Damage
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1 do_after for ore veins (#14083)
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2023-02-13 15:32:09 +00:00 |
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DamageState
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Decals
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Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702)
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2023-03-06 10:07:49 -08:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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Disease
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Disposal
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Convert DisposalUnitVisualizer to VisualizerSystem (#13637)
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2023-02-03 18:26:50 -04:00 |
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DoAfter
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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Doors
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ECS airlocks (#13500)
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2023-01-17 11:44:32 -07:00 |
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DragDrop
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ECS dragdrop (#12973)
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2023-02-13 13:29:34 +00:00 |
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Dragon
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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Drugs
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Drunk
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Effects
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Melee refactor (#10897)
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2022-09-29 15:51:59 +10:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Ensnaring
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Entry
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Remove spawn point component references (#15222)
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2023-04-09 09:52:52 +10:00 |
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Eui
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Fix Client EuiManager (#10898)
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2022-08-27 22:17:30 -07:00 |
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Examine
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Add interaction tests (#15251)
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2023-04-14 12:41:25 -07:00 |
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Explosion
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Resolve ClustergrenadeVisualizer is Obsolete (#13890)
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2023-02-05 14:33:29 -04:00 |
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Extinguisher
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Make FireExtinguisher shared (#11666)
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2022-10-03 18:06:19 -07:00 |
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Eye
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Also lerp paused eyes (#14545)
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2023-03-10 18:12:21 +11:00 |
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Fax/UI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Flash
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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FlavorText
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Flavor text (#8070)
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2022-05-13 15:58:45 -07:00 |
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Fluids
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Foldable
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Fix foldable-pickup interactions. (#6057)
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2022-01-07 17:09:42 +11:00 |
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Forensics
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DNA basics (#14724)
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2023-03-30 22:49:25 -06:00 |
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GPS
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Remove IItemStatus (#11055)
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2022-09-10 23:53:17 -07:00 |
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GameTicking/Managers
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Add arrivals (#14755)
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2023-03-22 04:29:55 -05:00 |
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Gameplay
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Screen load event for GameplayState (#14316)
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2023-03-11 14:25:56 +11:00 |
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Ghost
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Fix ghost lighting being disabled when any ghost is removed (#15053)
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2023-04-01 17:56:01 -05:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Resolves GravityGeneratorVisualizer is Obsolete (#13885)
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2023-03-31 16:04:53 +11:00 |
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Guidebook
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Map-Init guidebook entities. (#14823)
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2023-03-24 20:00:29 +11:00 |
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Hands
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Add pickup-drop test and fix hand state handling (#15212)
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2023-04-09 03:53:25 +10:00 |
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HealthAnalyzer/UI
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Remove health analyzer component references (#15322)
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2023-04-11 17:11:02 -07:00 |
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HealthOverlay
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Mobstate Refactor (#13389)
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2023-01-13 16:57:10 -08:00 |
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Humanoid
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Sort markings alphabetically by name (#14778)
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2023-03-23 16:03:20 +11:00 |
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IconSmoothing
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Implanters and Subdermal Implants (#11840)
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2022-11-20 17:49:37 +11:00 |
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Info
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Moves guidebook UI logic to a UI Controller, some tweaks (#14601)
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2023-03-22 23:41:43 -04:00 |
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Input
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Add EscapeContext keybind (#15301)
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2023-04-13 18:10:44 -07:00 |
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Instruments
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Don't spawn midi timer for inactive instruments (#14300)
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2023-03-24 13:47:38 +11:00 |
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Interactable
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Prevent content from overriding sprite shader (#9036)
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2022-07-14 19:28:51 -07:00 |
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Inventory
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Remove inventory component references (#15249)
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2023-04-12 10:20:47 +10:00 |
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IoC
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Equipment verbs & admin inventory access. (#14315)
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2023-03-06 04:12:08 +11:00 |
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Items
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multi-handed item component (#12523)
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2022-12-19 22:07:23 -06:00 |
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Jittering
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Kitchen
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Remove kitchen spike component references (#15221)
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2023-04-09 09:53:29 +10:00 |
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Kudzu
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Fix edgespreaderprototype linter (#15265)
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2023-04-10 17:54:50 +10:00 |
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Labels/UI
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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LateJoin
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Hide late join departments with no jobs available (#12171)
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2022-11-08 14:37:12 -06:00 |
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Lathe
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Launcher
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Don't clip ban reason text (#12925)
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2022-12-07 20:05:18 -06:00 |
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Light
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Resolve PoweredLightVisualizer is Obsolete (#13891)
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2023-02-16 00:10:41 -04:00 |
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Lightning/Components
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Lobby
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Fix lobby votes (#15342)
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2023-04-12 17:39:43 +10:00 |
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MachineLinking/UI
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Resolves SignalSwitchVisualizer is Obsolete (#13892)
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2023-02-04 18:16:04 -04:00 |
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MagicMirror
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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MainMenu
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Mapping
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Changes for prototype load parallelization (#13066)
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2022-12-20 14:25:34 -08:00 |
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Maps
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Markers
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Remove misc Startup/Shutdown overrides (#8113)
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2022-05-12 21:11:50 +10:00 |
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Materials
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Material Reclaimer (#14969)
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2023-04-09 23:38:20 -05:00 |
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Mech
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Remove mech component references (#15246)
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2023-04-09 15:20:55 -07:00 |
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Medical
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Station maps (#13027)
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2023-04-13 16:21:24 +10:00 |
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MedicalScanner
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Resolves MedicalScannerVisualizer is Obsolete (#13893)
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2023-03-26 15:26:00 -04:00 |
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Message
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Revert Rich text (#5848)
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2021-12-20 12:42:42 +01:00 |
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Mining
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Ore veins (#14011)
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2023-02-12 12:40:57 +00:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
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2022-09-19 16:59:04 -07:00 |
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Movement/Systems
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ECS dragdrop (#12973)
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2023-02-13 13:29:34 +00:00 |
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NPC
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Make NPC steering actually debuggable (#14142)
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2023-02-17 12:30:10 +11:00 |
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NetworkConfigurator
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Avoid a display bug when showing a network using multitool (#12793)
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2022-12-02 17:47:24 -08:00 |
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NodeContainer
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Nuke
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Nutrition/EntitySystems
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Hunger ECS (#14939)
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2023-04-03 12:42:30 +10:00 |
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Options/UI
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Add EscapeContext keybind (#15301)
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2023-04-13 18:10:44 -07:00 |
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Orbit
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Outline
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Make clickmap lookups use the sprite tree (#13275)
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2023-01-05 16:29:27 +11:00 |
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PAI
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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PDA
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Fixes PDAs dissapearing when inhand (#13966)
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2023-02-06 15:53:24 -04:00 |
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Paper
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Multiline edit everywhere (#15216)
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2023-04-14 12:57:47 -07:00 |
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Parallax
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Revert "Moony z level hack (#15031)" (#15032)
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2023-03-31 21:50:11 -05:00 |
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ParticleAccelerator
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Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702)
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2023-03-06 10:07:49 -08:00 |
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Physics/Controllers
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Fix jetpack assert (#14752)
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2023-03-22 15:58:53 +11:00 |
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Pinpointer
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Station maps (#13027)
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2023-04-13 16:21:24 +10:00 |
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Placement/Modes
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Players/PlayTimeTracking
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Play time tracking: Job timers 3: more titles: when the (#9978)
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2022-08-07 16:00:42 +10:00 |
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PneumaticCannon
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Gunify pneumatic cannon (#13296)
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2023-01-16 08:56:09 -08:00 |
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Pointing
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Fix rsi sprite access for verbs (#14284)
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2023-02-26 18:48:57 +11:00 |
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Popups
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Ignore player ent for popup raycasts (#13485)
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2023-01-16 05:14:21 +11:00 |
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Power
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Enhanced APC UI + New NT logo to footer (#14258)
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2023-03-06 21:55:35 -04:00 |
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PowerCell
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Preferences
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Fix slime hair translucent (#14478)
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2023-03-11 13:04:58 -08:00 |
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Projectiles
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Pulling
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Revert "ctrl-rclick tweaks" (#7171)
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2022-03-18 15:40:02 +11:00 |
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Radiation
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Geiger counter (#12082)
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2022-12-06 17:56:52 -08:00 |
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Radio/EntitySystems
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Update radio prefix parsing (#13777)
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2023-02-19 04:27:56 +11:00 |
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Research
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clean up infinite researchsystem shitcode (#13136)
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2022-12-25 15:22:23 -06:00 |
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Resources
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Stylesheets: Take advantage of Font stacking (#5111)
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2021-11-03 20:32:03 -07:00 |
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Revenant
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Rotation
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Fix damage flipflops (#13666)
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2023-01-23 16:50:35 -04:00 |
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RoundEnd
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add margins to round summary window (#14401)
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2023-03-06 00:30:07 -04:00 |
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Salvage
|
Salvage dungeons (#14520)
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2023-03-10 16:41:22 +11:00 |
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Sandbox
|
Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Screenshot
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Security
|
Fix a bunch of compiler warnings (#10518)
|
2022-08-13 22:28:34 -07:00 |
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Shuttles
|
Station maps (#13027)
|
2023-04-13 16:21:24 +10:00 |
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Singularity
|
Changes the SingularitySystem to use generic visualizers (#15057)
|
2023-04-03 05:46:46 +10:00 |
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Smoking
|
Fix a bunch of compiler warnings (#10518)
|
2022-08-13 22:28:34 -07:00 |
|
Sound
|
`EmitSound` prediction (#13282)
|
2023-01-05 05:56:35 +11:00 |
|
Spawners
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Jetpacks (#9023)
|
2022-06-24 17:44:30 +10:00 |
|
Speech/EntitySystems
|
Drunk Shader (#8910)
|
2022-06-23 14:33:25 +10:00 |
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Sprite
|
Add SpawnAndDirtyAllEntities test (#13629)
|
2023-01-24 11:33:49 +11:00 |
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Stack
|
Update content for .Owner culling (#14185)
|
2023-02-22 12:45:32 +11:00 |
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Station
|
Adds even more smites and a bunch of tools. (#9825)
|
2022-07-21 17:30:00 -05:00 |
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StationRecords
|
Fingerprints filter for records station computer (#15017)
|
2023-04-12 07:27:13 -07:00 |
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Stealth
|
Misc stealth and box changes (#11809)
|
2022-10-14 23:15:25 -05:00 |
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Sticky/Visualizers
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Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Storage
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Predict entitystorage (#14082)
|
2023-02-26 23:44:30 +11:00 |
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Store/Ui
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Uplink catalog localization (#12931)
|
2022-12-19 21:52:59 -06:00 |
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Strip
|
ECS dragdrop (#12973)
|
2023-02-13 13:29:34 +00:00 |
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Stunnable
|
Refactors stunnable to be ECS. (#4819)
|
2021-10-10 12:47:26 +02:00 |
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Stylesheets
|
Station maps (#13027)
|
2023-04-13 16:21:24 +10:00 |
|
SubFloor
|
TRay fixes (#15030)
|
2023-04-01 12:53:25 +11:00 |
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SurveillanceCamera
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
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Suspicion
|
rename GetOrNewWidget (#14079)
|
2023-02-13 06:33:53 +00:00 |
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Tabletop
|
Move TabletopItemVisualizerSystem into TabletopSystem (#13921)
|
2023-02-05 13:02:49 -07:00 |
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Targeting/UI
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Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
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Teleportation
|
Add teleporter logs (#13375)
|
2023-02-17 01:27:43 +01:00 |
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Toggleable
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Toilet
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
|
Tools
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Traits
|
New Traits (#13763)
|
2023-03-04 23:44:13 -04:00 |
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Trigger
|
Remove ISpriteComponent (#13458)
|
2023-01-15 13:38:53 +11:00 |
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UserInterface
|
Add EscapeContext keybind (#15301)
|
2023-04-13 18:10:44 -07:00 |
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Vehicle
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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VendingMachines
|
more component ref removal + combining server/client comps (#13178)
|
2022-12-25 05:28:21 +01:00 |
|
Verbs
|
Equipment verbs & admin inventory access. (#14315)
|
2023-03-06 04:12:08 +11:00 |
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Viewport
|
Revert "Moony z level hack (#15031)" (#15032)
|
2023-03-31 21:50:11 -05:00 |
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Visualizer
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Resolves RollerbedVisualizer is Obsolete (#13915)
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2023-02-10 22:05:22 +00:00 |
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VoiceMask
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Voice mask (#10458)
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2022-09-29 12:22:27 +10:00 |
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Voting
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Fix vote popup (#14940)
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2023-03-29 19:36:30 +11:00 |
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Wall
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Weapons
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Weather
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Fix weather blocking in some instances (#14561)
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2023-03-11 14:11:19 +11:00 |
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Wires
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Telecom server panel check (#14523)
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2023-03-23 20:09:45 -04:00 |
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Xenoarchaeology
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TryGetData() Generics support content changes (#13053)
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2022-12-20 14:24:55 -08:00 |
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Zombies
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fix zombie mispredicts (#11043)
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2022-09-07 11:59:27 +10:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Update project files for configuration changes. (#14281)
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2023-03-06 11:38:07 -08:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |