* movement modifier system * update default exposedata values * changing base speed marks as dirty * formatting * movement speed modifier component * Moves slowdown component to the prototype AIController respects slowdown * reset dirty flag |
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| .. | ||
| DrinkComponent.cs | ||
| DrinkFoodContainerComponent.cs | ||
| FoodComponent.cs | ||
| HungerComponent.cs | ||
| StomachComponent.cs | ||
| ThirstComponent.cs | ||