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Administration
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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Animations
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Janitor trashbag upgrade + FANCY ANIMATIONS (#3058)
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2021-02-03 23:07:13 +01:00 |
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Arcade
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Fix "stuck" drag/drop controls using ControlFocusExited (#2828)
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2021-01-13 23:20:23 +01:00 |
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Atmos
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Atmos Debug Overlay expansion (#2626)
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2020-11-28 14:45:52 +01:00 |
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Chat
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Console Unify API Changes (#3059)
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2021-02-01 16:49:43 -08:00 |
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Command
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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Commands
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Pausing content (#3061)
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2021-02-04 00:20:48 +11:00 |
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Construction
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Content layered placement (#2543)
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2021-01-11 22:43:24 +11:00 |
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Eui
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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GameObjects
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Cuff enhancements (#3087)
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2021-02-05 17:11:21 +01:00 |
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GameTicking
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Use IGameTiming for lobby timing instead of DateTime.
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2021-01-11 09:04:09 +01:00 |
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GlobalVerbs
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Debug verbs aren't blocked by containers anymore.
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2020-08-15 20:42:39 +02:00 |
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Graphics/Overlays
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Get rid of the OverlayEffectsComponent stuff (#3010)
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2021-01-24 19:17:45 +11:00 |
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Input
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Hotbar Improvements + Item Action Integration Test (#2749)
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2020-12-22 15:41:56 +01:00 |
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Instruments
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Add playback slider to instruments. (#3071)
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2021-02-04 13:37:26 +01:00 |
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Interfaces
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Use IGameTiming for lobby timing instead of DateTime.
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2021-01-11 09:04:09 +01:00 |
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Jobs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Parallax
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Fix parallax constantly regenerating on Windows.
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2021-01-31 00:08:43 +01:00 |
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Research
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Removes some unused fields (#2603)
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2020-11-27 21:10:08 +11:00 |
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Sandbox
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Console Unify API Changes (#3059)
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2021-02-01 16:49:43 -08:00 |
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State
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Console Unify API Changes (#3059)
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2021-02-01 16:49:43 -08:00 |
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StationEvents
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Pausing content (#3061)
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2021-02-04 00:20:48 +11:00 |
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UserInterface
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Fix UI layout bugs with the PA.
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2021-02-06 17:40:00 +01:00 |
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Utility
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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VendingMachines
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Readds Iconcomponent (#2142)
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2020-09-28 20:53:47 +02:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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ClickMapManager.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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ClientContentIoC.cs
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Actions System + UI (#2710)
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2020-12-13 23:28:20 +01:00 |
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ClientModuleTestingCallbacks.cs
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Improve integration testing
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2019-06-29 01:58:16 +02:00 |
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ClientNotifyManager.cs
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Console Unify API Changes (#3059)
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2021-02-01 16:49:43 -08:00 |
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ClientPreferencesManager.cs
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Re-organize in-memory character profile storage.
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2020-10-06 15:13:16 +02:00 |
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Content.Client.csproj
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targets file
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2020-12-20 21:47:46 +01:00 |
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EntryPoint.cs
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Get rid of the OverlayEffectsComponent stuff (#3010)
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2021-01-24 19:17:45 +11:00 |
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EscapeMenuOwner.cs
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Console Unify API Changes (#3059)
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2021-02-01 16:49:43 -08:00 |
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IgnoredComponents.cs
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Fix missing ignored components on the client (#3101)
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2021-02-06 13:55:36 +01:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |
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ScreenshotHook.cs
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Use 'new' expression in places where the type is evident for content (#2590)
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2020-11-27 21:00:49 +11:00 |
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StaticIoC.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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UILinks.cs
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Slight changes to lobby screen. (#2622)
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2020-12-02 19:45:07 +11:00 |
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app.config
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Updates submodule (#56)
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2018-04-12 23:56:43 +02:00 |