Because Windows does CRLF (yuck) the parallax file mismatches with the one shipped with the actual launcher client. We now normalize the EOLs to fix this. |
||
|---|---|---|
| .. | ||
| ParallaxGenerator.cs | ||
| ParallaxManager.cs | ||
| ParallaxOverlay.cs | ||
Because Windows does CRLF (yuck) the parallax file mismatches with the one shipped with the actual launcher client. We now normalize the EOLs to fix this. |
||
|---|---|---|
| .. | ||
| ParallaxGenerator.cs | ||
| ParallaxManager.cs | ||
| ParallaxOverlay.cs | ||