Delta-v/Content.Shared/Physics
metalgearsloth abde29ed5a
Remove ExplosivePassable collision layer (#3084)
* Remove ExplosivePassable collision layer

Now we have tags which can do this cleaner.

* Update typo

* Vera's review

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-06 06:43:50 +11:00
..
Pull Migrate pulling logic into SharedPullableComponent from PullController (#2627) 2020-11-27 00:48:10 +11:00
BulletController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
ClimbController.cs Fix for climb jank (#1803) 2020-08-19 17:21:15 -07:00
CollisionGroup.cs Remove ExplosivePassable collision layer (#3084) 2021-02-06 06:43:50 +11:00
ContainmentFieldCollisionController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
ContainmentFieldRepellController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
ConveyedController.cs makes conveyors to use machine linking & refactors machine linking a bit (#2464) 2020-11-19 00:53:46 +11:00
FrictionController.cs Add readonly where it is missing and fix those field names according to their modifiers (#2589) 2020-11-22 00:02:00 +11:00
MoverController.cs Add IEntity.IsWeightless extension method (#2255) 2020-10-14 22:37:25 +02:00
ShuttleController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
SingularityController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SingularityPullController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SlipController.cs Fix throwing knockback when weightless (#2369) 2020-10-30 01:06:51 +01:00
ThrowKnockbackController.cs Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
ThrownController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
VaporController.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00