Delta-v/Content.Server/GameTicking
Tayrtahn 86aa82f2b6
Cleanup: Remove redundant prototype name specifications (#35793)
* Remove redundant prototype name specifications

* These can stay
2025-03-19 19:30:31 +01:00
..
Commands Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-08-31 21:38:03 +10:00
Events Metagame improvements to antag-before-job selection system (#35830) 2025-03-19 18:28:25 +01:00
Presets Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Rules Paradox Clones spawn with their suit sensors off (#35909) 2025-03-18 16:07:06 -04:00
GameTicker.CVars.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.GamePreset.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.GameRule.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
GameTicker.Lobby.cs Replace direct uses of GameTicker dictionary with `TryGetValue` (#33222) 2024-11-18 21:57:50 +03:00
GameTicker.LobbyBackground.cs WebP lobby images (#25184) 2024-02-16 16:55:57 -07:00
GameTicker.Player.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.Replays.cs Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
GameTicker.RoundFlow.cs Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
GameTicker.Spawning.cs Metagame improvements to antag-before-job selection system (#35830) 2025-03-19 18:28:25 +01:00
GameTicker.StatusShell.cs Add a CCVar to allow from hiding admins in the reported player count. (#34406) 2025-01-15 22:10:54 +01:00
GameTicker.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00