| .. |
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APC
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Make APC UI work correctly with multiple users (#32465)
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2024-10-12 19:21:43 +11:00 |
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Abilities
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Goliath mob (#30839)
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2024-08-18 12:22:36 -04:00 |
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Access
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ActionBlocker
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GettingUsedAttemptEvent (#35450)
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2025-02-24 17:21:17 +01:00 |
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Actions
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Wizard Staff of Animation (#34649)
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2025-02-12 23:46:02 -05:00 |
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Administration
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Admin playerlist antag presentation rework (#35538)
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2025-03-25 17:03:59 +01:00 |
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Advertise
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Predict vending machine UI (#33412)
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2025-03-02 13:47:52 +11:00 |
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Alert
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Fix prototypes so they pass analyzer checks (#35435)
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2025-02-24 15:21:59 +11:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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The real AME nerf (#29587)
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2024-07-08 00:27:52 +10:00 |
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Animals
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Separate Udder examine into ExamineableHunger (#35164)
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2025-02-15 05:29:40 +01:00 |
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Anomaly
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"New player" admin logging improvements (#35961)
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2025-03-20 20:56:51 +01:00 |
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Antag
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Add support for antag-before-job selection (#35789)
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2025-03-12 16:48:39 +01:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Chameleon vests now act like winter coats (#34929)
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2025-03-17 19:39:04 +01:00 |
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Atmos
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Audio
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-01 02:20:57 +10:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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Added Pain Numbness Trait (#34538)
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2025-01-27 11:34:20 +01:00 |
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Beeper
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fix issues with proximity beeper (#32322)
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2024-09-20 21:37:06 +10:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332)
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2025-02-21 00:12:12 +11:00 |
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Body
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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polymorph popup fixes (#35796)
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2025-03-12 19:48:45 +01:00 |
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Burial
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Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
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2024-08-08 13:39:46 +02:00 |
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CCVar
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Admin Overlay stacking and ghost hiding (#35622)
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2025-03-25 21:15:22 +01:00 |
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Cabinet
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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Camera
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Cargo
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fix UpdateBankAccount (#35749)
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2025-03-09 21:50:24 +01:00 |
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CartridgeLoader
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NanoTask (#34095)
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2025-03-15 09:24:23 -07:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-09 20:01:32 +02:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Charges
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item toggling giga rework + full ninja refactor (#28039)
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2024-07-11 15:55:56 +10:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Chat
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Chemistry
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Climbing
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Don't show drag-drop outline if climbing (#33477)
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2024-11-23 12:19:59 +01:00 |
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Clock
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Watches (#29550)
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2024-07-13 16:09:19 +10:00 |
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Cloning
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Paradox Clones receive the implants the original has (#35906)
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2025-03-17 22:21:56 -07:00 |
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Clothing
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Fix broken layer hiding on clothes with multiple equipment slots (#34080)
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2025-03-21 00:30:47 +11:00 |
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Clumsy
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Added several variables to make ClumsyComponent more modular for developers. (#33715)
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2024-12-06 16:31:31 +01:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Lets Hamlet Dance (#30478)
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2024-07-29 19:48:28 -07:00 |
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Communications
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Station AI (#30944)
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2024-08-28 10:57:12 +10:00 |
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Construction
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-03 17:24:02 +11:00 |
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Containers
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Purge uses of TransformComponent.AttachToGridOrMap (#34940)
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2025-02-07 12:49:22 +01:00 |
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Contraband
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Fix prototypes so they pass analyzer checks (#35435)
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2025-02-24 15:21:59 +11:00 |
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Conveyor
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Fix conveyor mispredicts (#28157)
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2024-06-18 22:11:36 +10:00 |
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Coordinates
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-02-20 23:03:42 +11:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-11-15 21:25:06 -06:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-02-23 15:04:44 +11:00 |
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CriminalRecords
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Localize criminal records reason placeholder dataset (#35810)
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2025-03-16 19:43:37 -04:00 |
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Cuffs
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"New player" admin logging improvements (#35961)
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2025-03-20 20:56:51 +01:00 |
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Damage
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Add stamina and mob damage playtest modifiers (#35599)
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2025-03-21 00:01:35 +01:00 |
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Dataset
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Decals
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-11 18:42:38 -07:00 |
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Delivery
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Steal the mail thieving objective (#35746)
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2025-03-09 20:41:53 +01:00 |
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Destructible
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Mining Rebalance (#30920)
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2024-08-16 11:43:54 +10:00 |
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DetailExaminable
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make the detailed examine verb predicted (#35362)
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2025-02-21 11:30:06 -08:00 |
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DeviceLinking
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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DeviceNetwork
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Devour
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-01 23:10:24 -04:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-02-14 16:46:25 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-07-23 12:04:09 +03:00 |
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Disposal
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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DoAfter
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Remove inaccessible code from SharedDoAfterSystem (#35089)
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2025-02-19 00:02:25 +11:00 |
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Doors
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Add interaction tests for prying airlocks (#35409)
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2025-02-24 00:46:59 +11:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-10 16:41:11 -07:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-02 14:08:15 +10:00 |
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DrawDepth
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t-ray reveal for entities and draw depth fix (#33012)
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2025-02-27 11:46:09 +01:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-03 03:12:08 +10:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Electrocution
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Reduce base electrocution stun time from 8 to 5 seconds (#34578)
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2025-03-15 16:57:35 +01:00 |
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Emag
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Serializable emag flags (#34766)
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2025-01-30 14:15:01 +01:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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Ensnaring
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Fixed bola effect stacking (#34723)
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2025-02-04 11:11:46 -05:00 |
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EntityEffects
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Turn ReagentEffects into generic EntityEffects (#28168)
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2024-06-30 13:43:43 +10:00 |
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EntityList
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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EntityTable
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Fix prototypes so they pass analyzer checks (#35435)
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2025-02-24 15:21:59 +11:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-16 21:39:14 -08:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-14 20:18:45 +11:00 |
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Examine
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Hover examine buttons (#35206)
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2025-03-22 13:22:01 +11:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Execution System uses the identity of an entity; added "the" to execution message (#32536)
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2024-09-30 00:36:47 +02:00 |
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Explosion
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Eye
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Sloth's subfloor vismask adventure (#35347)
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2025-03-21 00:57:04 +11:00 |
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Fax
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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FingerprintReader
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Fixed delivery popups (#35724)
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2025-03-08 22:08:41 +01:00 |
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FixedPoint
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Added fixedpoint 4 (#29834)
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2024-07-22 14:07:31 -07:00 |
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Flash
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let FlashArea be called from shared (#30343)
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2024-09-19 09:58:10 +10:00 |
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Fluids
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Fix comment (#36054)
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2025-03-24 20:47:48 +01:00 |
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Foldable
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Fix broken layer hiding on clothes with multiple equipment slots (#34080)
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2025-03-21 00:30:47 +11:00 |
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Follower
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Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor
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2025-02-16 16:52:51 +13:00 |
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Forensics
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Cloning Refactor and bugfixes (#35555)
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2025-03-02 16:50:12 +01:00 |
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Friction
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Replace obsolete Tile Access methods (#32508)
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2024-09-29 01:27:47 +02:00 |
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Friends
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fix fish petting misprediction (#30175)
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2024-07-20 13:23:46 +10:00 |
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GPS/Components
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AstroNav GPS Cartridge (#32194)
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2024-09-24 19:02:51 +02:00 |
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GameTicking
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Refactor audio system to send collection IDs over the network (#33610)
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2025-02-23 23:14:56 +11:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
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Gateway destinations (#21040)
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2023-11-14 19:23:40 -07:00 |
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Ghost
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Sloth's subfloor vismask adventure (#35347)
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2025-03-21 00:57:04 +11:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Gibbing
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Paradox Clone (#35794)
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2025-03-13 10:09:07 -07:00 |
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Glue
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Add a system for modifying entity names without causing conflicts (#27863)
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2024-06-16 15:38:53 -04:00 |
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Gravity
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Station Anchor (#26098)
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2024-08-31 10:40:28 -04:00 |
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GridPreloader
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Guardian
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Guidebook
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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HUD
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Hands
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Support separate displacement maps for left and right hand (#35820)
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2025-03-20 00:06:55 -07:00 |
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HealthExaminable
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Remove calls to FormattedMessage obsolete methods (#31706)
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2024-09-01 13:00:53 +02:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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Holopad
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Holopad networking rework (#34112)
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2025-01-17 14:09:59 -06:00 |
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HotPotato
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Humanoid
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Validate some SpeciesPrototype fields (#35965)
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2025-03-20 21:15:30 +01:00 |
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IconSmoothing
|
randomize iconSmoothing (#28158)
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2024-07-19 18:13:35 +10:00 |
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IdentityManagement
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Fix broken layer hiding on clothes with multiple equipment slots (#34080)
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2025-03-21 00:30:47 +11:00 |
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IgnitionSource
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Move IgnitionEvent to shared (#30985)
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2024-09-02 02:27:13 +02:00 |
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Implants
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Add new implants to deimplant list (#35563)
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2025-02-27 20:23:59 +01:00 |
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Info
|
Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
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2024-06-15 00:41:25 -04:00 |
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Input
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Add keybinds for rotating and flipping objects (#30540)
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2024-08-13 23:36:41 +10:00 |
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Instruments
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Intellicard/Components
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Intellicards now have a doAfter. (#33198)
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2024-11-09 13:29:29 -06:00 |
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Interaction
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Cargo Mail System (#35429)
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2025-03-07 14:51:08 +01:00 |
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Internals
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Replace IClickAlert with events (#30728)
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2024-08-07 15:15:35 +10:00 |
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Inventory
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ItemRecall
|
Wizard Recall shows Disappearing text at Coordinate (#35272)
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2025-02-18 20:47:10 -05:00 |
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Jaunt
|
Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201)
|
2024-11-14 00:36:37 +01:00 |
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Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-17 06:14:32 -07:00 |
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Kitchen
|
Add microwave recipes to the guidebook (#34105)
|
2025-02-23 16:24:44 +01:00 |
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Labels
|
Cargo Mail System (#35429)
|
2025-03-07 14:51:08 +01:00 |
|
Lathe
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
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Light
|
Add sun shadows (planet lighting stage 2) (#35145)
|
2025-03-08 16:07:42 +11:00 |
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Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
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Localizations
|
made requested changes.
|
2025-02-17 01:58:40 -05:00 |
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Lock
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-01-29 23:05:47 -05:00 |
|
Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
|
MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Staff of Animation Fixes (#35491)
|
2025-02-27 20:11:57 +01:00 |
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MagicMirror
|
Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-07-30 12:17:27 +10:00 |
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MapText
|
Implement map text (#28705)
|
2024-06-09 15:18:54 -04:00 |
|
Mapping
|
Add mapping editor (#23427)
|
2024-08-04 13:31:45 +10:00 |
|
Maps
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-09 13:38:49 -06:00 |
|
Materials
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
Medical
|
Cryo and grinder cleanup (#34842)
|
2025-03-13 01:44:05 +03:00 |
|
MedicalScanner
|
Add health analyzer unrevivability warning (#32636)
|
2024-10-26 19:22:08 +02:00 |
|
Mind
|
Admin playerlist antag presentation rework (#35538)
|
2025-03-25 17:03:59 +01:00 |
|
Mindshield
|
Removable mindshields and revolutionary tweaks. (#35769)
|
2025-03-11 10:41:13 +01:00 |
|
Mining
|
Mineral Scanner (#31390)
|
2024-09-07 00:05:53 +10:00 |
|
Mobs
|
Add stamina and mob damage playtest modifiers (#35599)
|
2025-03-21 00:01:35 +01:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Morgue system refactor remove unused VVs and into Entity (#31835)
|
2024-09-04 17:30:21 +02:00 |
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MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-07-02 23:04:15 +10:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Movement
|
Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor
|
2025-02-16 16:52:51 +13:00 |
|
NPC
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
NameIdentifier
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
NameModifier
|
Add GetBaseName method to NameModifierSystem (#35633)
|
2025-03-03 02:03:16 +01:00 |
|
Ninja
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-15 16:26:45 -08:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Nutrition
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Objectives
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Overlays
|
Borg type switching. (#32586)
|
2024-11-14 11:08:35 -06:00 |
|
PAI
|
Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892)
|
2024-07-11 02:01:30 +02:00 |
|
PDA
|
Add Chameleon PDA (#30514)
|
2025-01-02 19:23:28 +01:00 |
|
Paper
|
Fix erased paper sprites looking written (#35967)
|
2025-03-20 22:01:57 +01:00 |
|
Parallax
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Payload
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
|
Physics
|
Roundstart Grappling Gun (#31737)
|
2024-09-01 22:33:25 -06:00 |
|
Pinpointer
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-01-29 23:05:47 -05:00 |
|
Placeable
|
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
|
2024-09-19 17:42:49 +10:00 |
|
Players
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-11 20:13:58 -07:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Polymorph
|
polymorph popup fixes (#35796)
|
2025-03-12 19:48:45 +01:00 |
|
Popups
|
Wizard Recall shows Disappearing text at Coordinate (#35272)
|
2025-02-18 20:47:10 -05:00 |
|
Power
|
Predict some power PowerReceiver stuff (#33834)
|
2025-03-10 13:00:49 +11:00 |
|
PowerCell
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-05 10:32:58 +03:00 |
|
Preferences
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Procedural
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Projectiles
|
Fix error when disconnecting the client while a projectile is embedded (#36048)
|
2025-03-25 01:16:13 +01:00 |
|
Prototypes
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
ProximityDetection
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Prying
|
Firelocks are no longer pryable by hand if they are powered (#29221)
|
2024-06-22 10:49:50 -07:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-06-19 00:30:41 +10:00 |
|
RCD
|
Update RCDSystem.cs to not use Component.Owner (#29940)
|
2024-07-12 19:20:41 +10:00 |
|
Radiation
|
Optimize & clean up RadiationSystem (#34459)
|
2025-01-18 12:07:20 +11:00 |
|
Radio
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Random
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
RatKing
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-07 14:20:43 -04:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-03-29 16:28:16 +11:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
RepulseAttract
|
Wizard: Repulse Spell (#35377)
|
2025-02-22 10:56:54 -05:00 |
|
Research
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
fix: Check revenant ability costs correctly (#32050)
|
2024-09-10 19:07:07 -04:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Robotics
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Roles
|
Admin playerlist antag presentation rework (#35538)
|
2025-03-25 17:03:59 +01:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2023-12-26 16:32:25 -07:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 10:37:24 +11:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Salvage
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332)
|
2025-02-21 00:12:12 +11:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Reduce network burden of the hunger system (#32986)
|
2024-12-18 14:06:02 +01:00 |
|
Shuttles
|
Cargo Mail System (#35429)
|
2025-03-07 14:51:08 +01:00 |
|
Silicons
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Singularity
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-01-29 23:05:47 -05:00 |
|
Slippery
|
Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
|
2025-02-17 21:53:23 +01:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Refactor audio system to send collection IDs over the network (#33610)
|
2025-02-23 23:14:56 +11:00 |
|
Spawning
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-21 12:59:56 +11:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
Speech
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Spreader
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-03 17:39:00 -07:00 |
|
Stacks
|
Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``SharedStackSystem`` (#35464)
|
2025-02-24 18:59:06 +01:00 |
|
Standing
|
Remove serverside StandingStateSystem (#35999)
|
2025-03-22 16:00:21 +11:00 |
|
Station
|
Add loadout names (#31303)
|
2025-02-11 18:30:24 +01:00 |
|
StationRecords
|
Record deletion (#27883)
|
2024-05-12 17:07:54 +02:00 |
|
StatusEffect
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
StatusIcon
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Stealth
|
Content changes for engine exception tolerance PR (#27455)
|
2024-04-29 18:43:15 +10:00 |
|
StepTrigger
|
Fix SuperSlippery And StepTriggers persisting when UpdateSlip is called (#34525)
|
2025-02-17 21:53:23 +01:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 09:36:15 +10:00 |
|
Storage
|
Save Space Station 14 from the Toilet Gibber Forever (#35587)
|
2025-03-03 11:04:33 +01:00 |
|
Store
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
StoreDiscount/Components
|
feat: #26107 uplink discounts for traitors (no nukies for now) (#26297)
|
2024-09-05 22:12:39 +10:00 |
|
StoryGen
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Strip
|
"New player" admin logging improvements (#35961)
|
2025-03-20 20:56:51 +01:00 |
|
Stunnable
|
remove usages of obsolete EntityUid method variants (#35106)
|
2025-02-16 03:06:23 +01:00 |
|
SubFloor
|
Fix TrayScannerUser (#35959)
|
2025-03-24 16:35:22 +01:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Survivor/Components
|
Fix/Addition - Wizard Survivor Antag Status (#35226)
|
2025-02-23 12:24:36 -05:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-12 10:31:54 -04:00 |
|
Tag
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Telephone
|
Speech is relayed by holopad holograms (#33978)
|
2025-01-02 12:41:12 +01:00 |
|
Teleportation
|
Teleporting while pulling crash fix (#31787)
|
2024-09-04 18:44:10 +02:00 |
|
Temperature
|
Add slowdown to low temperatures (#29692)
|
2024-08-05 18:07:02 +10:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Throwing
|
Fix thrown item prediction weirdness (#35843)
|
2025-03-15 17:06:00 +11:00 |
|
Tiles
|
Replace obsolete Tile Access methods (#32508)
|
2024-09-29 01:27:47 +02:00 |
|
Timing
|
Mjollnir and Singularity Hammer for Wizard (#34446)
|
2025-02-20 18:38:52 -05:00 |
|
Tips
|
Tippy, the helpful hint clown! (#26767)
|
2024-04-28 21:38:16 -07:00 |
|
Toggleable
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-05-31 13:26:19 -07:00 |
|
Tools
|
Add description of tool qualities to entity (#32436)
|
2024-12-20 23:15:40 +01:00 |
|
Traits
|
Cloning Refactor and bugfixes (#35555)
|
2025-03-02 16:50:12 +01:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Turrets
|
Sentry turrets - Part 3: Turret AI (#35058)
|
2025-03-01 18:42:33 +01:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Predicted gas pumps (#33717)
|
2024-12-07 14:39:52 +11:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Verbs
|
Hover examine buttons (#35206)
|
2025-03-22 13:22:01 +11:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-03-28 17:36:43 +11:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-09-26 18:32:13 +02:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-04-28 21:38:23 -07:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-10 11:08:56 +10:00 |
|
Weapons
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Weather
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Whistle
|
UseInHandEvent cleanup (#35231)
|
2025-02-18 23:27:30 +11:00 |
|
Whitelist
|
Fix horrible lag in Zombies mode (#33818)
|
2024-12-17 21:16:05 +01:00 |
|
Wieldable
|
Cleanup: Remove redundant checks from ``SharedWieldableSystem`` (#35466)
|
2025-02-24 20:22:19 +01:00 |
|
Wires
|
Station AI (#30944)
|
2024-08-28 10:57:12 +10:00 |
|
Xenoarchaeology
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Zombies
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Content.Shared.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-22 13:19:29 -04:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |