Delta-v/Content.Shared/Damage/Events/StaminaDamageOnHitAttemptEv...

20 lines
481 B
C#

using Robust.Shared.Audio;
namespace Content.Shared.Damage.Events;
/// <summary>
/// Attempting to apply stamina damage on a melee hit to an entity.
/// </summary>
[ByRefEvent]
public struct StaminaDamageOnHitAttemptEvent
{
public bool Cancelled;
public SoundSpecifier? HitSoundOverride;
public StaminaDamageOnHitAttemptEvent(bool cancelled, SoundSpecifier? hitSoundOverride)
{
Cancelled = cancelled;
HitSoundOverride = hitSoundOverride;
}
}