Delta-v/Content.Shared/Damage/Systems
Vordenburg 4183b5f449
Fire MeleeHitEvent on misses. (#12867)
* Fire MeleeHitEvent when there are no targets.

* Prevent certain weapons from activating if they had no hit entities on hit.

* Prevent miss events from firing when target is yourself or was deleted.

* Use .Value as Target is already known not to be null.

* uid changes

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:55:39 +00:00
..
DamageContactsSystem.cs Meat Anomaly Tweaks (#14026) 2023-02-12 20:17:54 +00:00
DamageableSystem.cs Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
SlowOnDamageSystem.cs Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
StaminaSystem.cs Fire MeleeHitEvent on misses. (#12867) 2023-02-13 12:55:39 +00:00