| .. |
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APC
|
Resolves ApcVisualizer is Obsolete (#13898)
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2023-05-07 22:17:29 -04:00 |
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Access
|
dirty after calling SetAccesses (#26849)
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2024-04-09 09:17:31 -04:00 |
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ActionBlocker
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Body code cleanup (#24946)
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2024-03-27 17:48:37 -07:00 |
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Actions
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Add stacktrace to action error logs (#26486)
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2024-03-28 12:16:13 +11:00 |
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Administration
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Add stealthmins (#26263)
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2024-03-24 10:39:53 -05:00 |
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Advertise
|
Separate "thank you" messages from general ads (#25867)
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2024-03-28 17:46:26 +11:00 |
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Alert
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Alerts crash fix (#26602)
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2024-04-06 00:49:44 +02:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Refactor AME to use ItemSlot for Fuel (#25558)
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2024-02-29 16:44:28 -05:00 |
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Anomaly
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Increase time inbetween anomaly pulses (#26677)
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2024-04-02 23:15:57 -04:00 |
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Antag
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Refactor antag rule code (#23445)
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2024-02-29 17:25:10 +11:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Add price multiplier for armor component (#24561)
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2024-01-25 17:04:01 -05:00 |
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Atmos
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Atmos device performance improvements (#26493)
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2024-03-30 15:17:53 +11:00 |
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Audio
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Use entity queries in ambient sound & power receiver systems (#26410)
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2024-03-24 17:52:05 -07:00 |
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BarSign
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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prevent placing dead bodies in cryostorage (#26810)
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2024-04-08 13:07:23 +10:00 |
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Beeper
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Fixing performance issue with Proximity Detector (#23557)
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2024-01-06 17:04:33 -08:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Fix shield absorbing asphyxiation damage (#25972)
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2024-03-11 12:55:19 +11:00 |
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Body
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Body code cleanup (#24946)
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2024-03-27 17:48:37 -07:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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Toilet Upgrade (needs review) (#22133)
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2024-03-31 14:21:18 +11:00 |
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Burial
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Fix grave digging sound indefinitely playing if dug by aghost. (#26420)
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2024-03-31 19:49:46 +11:00 |
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CCVar
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Revert "Game server api" (#26871)
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2024-04-10 14:19:32 +02:00 |
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Cabinet
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Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759)
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2023-12-20 11:38:03 +11:00 |
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Camera
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Remove SharedEye (but content) (#19481)
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2023-09-11 16:15:23 +10:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Cargo
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Skipping bounties (#26537)
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2024-04-09 18:18:07 -04:00 |
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CartridgeLoader
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News UI overhaul and PDA notifications (#19610)
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2024-02-26 21:38:00 -04:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Charges
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Improved RCDs (#22799)
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2024-03-30 23:29:47 -05:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Chat
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Make typing indicator shaded (#26678)
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2024-04-02 22:12:47 -04:00 |
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Chemistry
|
scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-01 17:27:39 +11:00 |
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Climbing
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-03-29 16:28:16 +11:00 |
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Cloning
|
Rip out remaining machine upgrades (#24413)
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2024-01-23 09:13:04 +11:00 |
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Clothing
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Fix random clothing slots being able to hide character's nose and hair (#26708)
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2024-04-04 02:35:44 -06:00 |
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Cluwne
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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Communications
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-fixed Broadcast button never enabling (#26750)
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2024-04-05 13:29:21 -04:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Construction
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Infinity books (#25840)
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2024-04-01 14:00:10 -07:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-03 17:24:02 +11:00 |
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Containers
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Fix itemslots swapping (#25634)
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2024-03-30 14:31:47 +11:00 |
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Conveyor
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Coordinates
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-03-29 16:28:16 +11:00 |
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Crayon
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-02-23 15:04:44 +11:00 |
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CriminalRecords
|
Criminal record hud icons (#25192)
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2024-03-11 14:12:52 +11:00 |
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Cuffs
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Minor cleanup of cuffablesystem (#26434)
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2024-03-26 15:15:08 -04:00 |
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Damage
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Dataset
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Decals
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-11 18:42:38 -07:00 |
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Destructible
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Adds explosion when attempting to microwave metal / bugfix (#23887)
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2024-01-23 18:59:09 -04:00 |
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DeviceLinking
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Unify `Content`'s `EntitySystem` logging (#26216)
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2024-03-18 07:30:27 +11:00 |
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DeviceNetwork
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Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342)
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2024-03-24 21:59:16 -04:00 |
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Devour
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Dice
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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Disposal
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Toilet Upgrade (needs review) (#22133)
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2024-03-31 14:21:18 +11:00 |
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DoAfter
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Doors
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Add door electronics access configuration menu (#17778)
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2024-04-01 17:06:13 +11:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-10 16:41:11 -07:00 |
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Dragon
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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DrawDepth
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Cobwebs (#19623)
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2023-09-09 23:37:56 -04:00 |
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Drugs
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
|
Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Electrocution
|
Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Emag
|
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
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2024-01-10 17:01:38 -05:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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Ensnaring
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Fix bola stam damage, bring back old construction requirements (#21340)
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2023-10-29 18:27:43 -04:00 |
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EntityList
|
Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-16 21:39:14 -08:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-14 20:18:45 +11:00 |
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Examine
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-21 12:59:56 +11:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Explosion
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combine same-tile explosions in the same tick (#25664)
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2024-03-30 10:46:05 +11:00 |
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Extinguisher
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Eye
|
Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Fax
|
Fax machines can print from text file (#23262)
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2024-02-14 12:14:51 +11:00 |
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FixedPoint
|
Solution precision fixes (#25199)
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2024-02-16 16:54:27 -07:00 |
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Flash
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Shadow anomaly returns (#24629)
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2024-02-13 17:12:32 -05:00 |
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Fluids
|
Stop mop buckets from spilling when you push them (#26706)
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2024-04-04 02:39:54 -06:00 |
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Foldable
|
Flipped caps real (#24961)
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2024-02-10 00:44:19 -08:00 |
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Follower
|
Pulling rework v2 (#24936)
|
2024-03-19 14:30:56 +11:00 |
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Forensics
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Add more DNA interactions (#21989)
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2023-12-15 02:52:55 -07:00 |
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Friction
|
Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Friends
|
Move faction exception and everything it needs to shared (#25154)
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2024-03-18 18:23:25 +11:00 |
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GameTicking
|
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
|
2024-03-02 15:40:04 -05:00 |
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GameWindow
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
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Gateway
|
Gateway destinations (#21040)
|
2023-11-14 19:23:40 -07:00 |
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Ghost
|
Make more fields VV-writeable (#21754)
|
2023-11-19 12:17:53 -08:00 |
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GhostKick
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
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Gibbing
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
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Glue
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Gravity
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
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Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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HUD
|
Move HUD options to general options tab (#22884)
|
2023-12-22 23:32:56 -07:00 |
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Hands
|
Fix for items dropped being rotated to world north (#26662)
|
2024-04-03 16:31:57 +11:00 |
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Holiday
|
Automatic holiday sprites (#22929)
|
2023-12-24 23:52:43 -07:00 |
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HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Humanoid
|
predict humanoid identity examine (#26769)
|
2024-04-08 11:16:21 -04:00 |
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IconSmoothing
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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IdentityManagement
|
Criminal record hud icons (#25192)
|
2024-03-11 14:12:52 +11:00 |
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Implants
|
Make all implants unable to be implanted more than once (#26250)
|
2024-03-26 01:16:19 +01:00 |
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Info
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
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Input
|
biggest gridinv update OF ALL TIME (#25834)
|
2024-03-28 17:31:47 +11:00 |
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Instruments
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
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Interaction
|
fix double interaction popup (#26684)
|
2024-04-03 09:19:43 -04:00 |
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Internals
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Inventory
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
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IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
|
Misc ItemToggleSystem changes (#26489)
|
2024-03-28 15:05:04 +11:00 |
|
Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-17 06:14:32 -07:00 |
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Kitchen
|
Add auto modes to reagent grinder (#26290)
|
2024-03-29 17:30:50 +11:00 |
|
Labels
|
Add prediction to hand labeler labels (#25869)
|
2024-03-06 12:33:28 +11:00 |
|
Lathe
|
make lathe visuals not required (#24757)
|
2024-01-31 13:50:40 +11:00 |
|
Light
|
Update audioparams (#26387)
|
2024-03-29 16:55:05 +11:00 |
|
Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
|
Localizations
|
Use nav beacon locations for announcements (#26437)
|
2024-03-28 16:53:18 +11:00 |
|
Lock
|
disallow unanchoring or opening panels on locked emitters/APEs (#26600)
|
2024-03-31 17:34:17 +11:00 |
|
Lube
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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MagicMirror
|
Barber scissors fix (#22895)
|
2024-01-06 20:19:45 +11:00 |
|
Mapping
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Maps
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-03-29 16:28:16 +11:00 |
|
MassMedia
|
News UI overhaul and PDA notifications (#19610)
|
2024-02-26 21:38:00 -04:00 |
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Materials
|
Fix recycled containers deleting items inside them (#26045)
|
2024-03-19 13:36:21 +11:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
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Mech
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Medical
|
Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658)
|
2024-04-04 02:38:27 -06:00 |
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MedicalScanner
|
Whisper bleed update v3 (#25434)
|
2024-02-26 16:26:46 -07:00 |
|
Mind
|
Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179)
|
2024-02-22 22:03:44 +11:00 |
|
Mindshield/Components
|
Ghetto Mindshield Icon (#20958)
|
2023-12-02 12:21:10 -05:00 |
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Mining
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Mobs
|
Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
|
2024-03-18 23:35:46 +01:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
|
2023-09-27 19:41:07 -04:00 |
|
MouseRotator
|
Follow mouse rotation in combat mode (#20433)
|
2023-09-24 17:22:44 -04:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Movement
|
Fix pulling a new entity when already pulling an entity (#26499)
|
2024-04-13 11:36:05 -04:00 |
|
NPC
|
Move faction exception and everything it needs to shared (#25154)
|
2024-03-18 18:23:25 +11:00 |
|
NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Ninja
|
Revert "Fix chat bubbles (#25643)" (#25645)
|
2024-02-28 00:51:20 +11:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-15 16:26:45 -08:00 |
|
NukeOps
|
Refactor antag rule code (#23445)
|
2024-02-29 17:25:10 +11:00 |
|
Nutrition
|
scoopable ash and foam, solution transfer prediction (#25832)
|
2024-04-01 17:27:39 +11:00 |
|
Objectives
|
Fix round start crash (causing instant restart) (#26579)
|
2024-03-31 10:50:29 +11:00 |
|
Overlays
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-04 11:48:57 -05:00 |
|
PAI
|
Set pAI up with a static map the pAI can use (#23499)
|
2024-01-06 18:31:20 +11:00 |
|
PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-04 05:56:14 -07:00 |
|
Paper
|
Add sfx for writing on paper (#25257)
|
2024-02-16 16:48:18 -07:00 |
|
Parallax
|
Shuttle console + FTL rework (#24430)
|
2024-03-03 18:39:19 +11:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-22 18:08:40 +11:00 |
|
Pinpointer
|
Use nav beacon locations for announcements (#26437)
|
2024-03-28 16:53:18 +11:00 |
|
Placeable
|
Revert "Fix chat bubbles (#25643)" (#25645)
|
2024-02-28 00:51:20 +11:00 |
|
Plants
|
Fix potted plant popup/sfx spam (#26901)
|
2024-04-12 16:30:34 +10:00 |
|
Players
|
Add stealthmins (#26263)
|
2024-03-24 10:39:53 -05:00 |
|
Plunger
|
Toilet Upgrade (needs review) (#22133)
|
2024-03-31 14:21:18 +11:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Polymorph
|
Change Polymorph Actions to use Polymorph Proto Id (#26419)
|
2024-03-29 17:41:09 +11:00 |
|
Popups
|
disallow unanchoring or opening panels on locked emitters/APEs (#26600)
|
2024-03-31 17:34:17 +11:00 |
|
Power
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
PowerCell
|
Use new ComponentPauseGenerator (#25183)
|
2024-02-26 14:36:19 +11:00 |
|
Prayer
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Preferences
|
Character profile sanitization improvements (#25579)
|
2024-02-26 13:36:38 +11:00 |
|
Procedural
|
Haunted dungeon template (#23768)
|
2024-03-24 14:37:18 +11:00 |
|
Projectiles
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
Fix master (#23656)
|
2024-01-07 14:23:25 +11:00 |
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Prying
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Puppet
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Rename DummyPuppet to VentriloquistPuppet (#19777)
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2023-09-16 14:54:46 +10:00 |
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RCD
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Bug fix: Force cancellation of RCD constructions if the construction type is changed (#26935)
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2024-04-14 13:01:01 +10:00 |
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Radiation
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Set enabled on RadiationSourceComponent to true by default (#22259)
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2023-12-08 23:10:00 -05:00 |
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Radio
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Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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Random
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Add door electronics access configuration menu (#17778)
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2024-04-01 17:06:13 +11:00 |
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RatKing
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Rejuvenate
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Event-ify Rejuvenate (#11145)
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2022-09-15 03:30:56 +10:00 |
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Remotes
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-03-29 16:28:16 +11:00 |
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Repairable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Research
|
Nerf ninja research stealing (#26421)
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2024-03-26 11:52:27 +11:00 |
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Resist
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Respawn
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Revenant
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dynamic alert sprites (#25452)
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2024-03-28 17:32:56 +11:00 |
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Revolutionary
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Refactor antag rule code (#23445)
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2024-02-29 17:25:10 +11:00 |
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Roles
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Add door electronics access configuration menu (#17778)
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2024-04-01 17:06:13 +11:00 |
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Rotatable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Rotation
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Fix rotation visuals desync & appearance state spam (#23016)
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2023-12-26 16:32:25 -07:00 |
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Rounding
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Improved output distribution of RoundToLevels (#25026)
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2024-02-08 10:37:24 +11:00 |
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SMES
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Resolves SmesVisualizer is Obsolete (#13899)
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2023-05-07 13:43:41 +10:00 |
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SSDIndicator
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Fix SSD indicator (#24589)
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2024-02-01 19:30:07 +11:00 |
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Salvage
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Coordinates Disks & Shuttle FTL Travel (#23240)
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2024-04-01 15:50:00 +11:00 |
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Sandbox
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Turn SandboxManager into a system (#6867)
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2022-02-23 17:00:30 -07:00 |
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Security
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Pulling rework v2 (#24936)
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2024-03-19 14:30:56 +11:00 |
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SensorMonitoring
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Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Sericulture
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Shuttles
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Coordinates Disks & Shuttle FTL Travel (#23240)
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2024-04-01 15:50:00 +11:00 |
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Silicons
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Increase Ion Storm Weights (#26539)
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2024-03-30 11:01:39 +11:00 |
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Singularity
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Slippery
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Smoking
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Converted BurnState Visualizer (#15661)
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2023-04-29 19:09:11 +10:00 |
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Solar
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Sound
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Add new component to Make sound on interact (#26523)
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2024-03-31 13:20:44 +11:00 |
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Spawning
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-21 12:59:56 +11:00 |
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Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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Speech
|
voicemask can select speech verb (#25768)
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2024-03-28 17:36:43 +11:00 |
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Spider
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Spillable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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SprayPainter
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Revert Paint (#26593)
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2024-03-31 16:12:52 +11:00 |
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Spreader
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Sprite
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Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
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2024-01-03 17:39:00 -07:00 |
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Stacks
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Standing
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Station
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Fix objects tab not showing nents (#23837)
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2024-01-10 01:30:20 -07:00 |
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StationRecords
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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StatusEffect
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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StatusIcon
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Task/fix nightvision huds (#26726)
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2024-04-05 01:05:01 +02:00 |
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Stealth
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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StepTrigger
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Sticky
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Storage
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Fix for items dropped being rotated to world north (#26662)
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2024-04-03 16:31:57 +11:00 |
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Store
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uplink and store freshening (#26444)
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2024-04-12 17:07:25 +10:00 |
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Strip
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Fix guns that spawn without a magazine looking like they have one (#26922)
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2024-04-13 11:26:25 -04:00 |
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Stunnable
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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SubFloor
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Fix tray scanner not updating it's range. (#26789)
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2024-04-08 11:12:39 -04:00 |
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SurveillanceCamera
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Swab
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Tabletop
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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Tag
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Teleportation
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Temperature
|
light ciggies with fire structures (#23196)
|
2024-01-01 00:10:48 -08:00 |
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TextScreen
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Hallway textscreens (#24189)
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2024-01-27 08:51:24 -05:00 |
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Thief
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New Thief minor antagonist (#21520)
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2023-12-24 02:58:28 -07:00 |
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Throwing
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Stop items that are being pulled from spinning (#26504)
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2024-03-30 14:35:42 +11:00 |
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Tiles
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Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-22 18:08:40 +11:00 |
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Timing
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Refactor FTL time tracking code to fix a UI bug (#26538)
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2024-03-30 12:40:55 +11:00 |
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Toggleable
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Toilet
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Toilet Upgrade (needs review) (#22133)
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2024-03-31 14:21:18 +11:00 |
|
Tools
|
Atmos device performance improvements (#26493)
|
2024-03-30 15:17:53 +11:00 |
|
Traits
|
Remove vehicles (#24681)
|
2024-02-01 11:33:10 +11:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
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Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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UserInterface
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
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Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
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VendingMachines
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Separate "thank you" messages from general ads (#25867)
|
2024-03-28 17:46:26 +11:00 |
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Verbs
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Virtual items cleanup (#23912)
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2024-01-14 21:18:47 +11:00 |
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VoiceMask
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voicemask can select speech verb (#25768)
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2024-03-28 17:36:43 +11:00 |
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Voting
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Add vote logs (#14139)
|
2023-02-17 01:29:44 +01:00 |
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Wagging
|
Tail wagging (#19573)
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2024-01-14 18:52:07 +11:00 |
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Wall
|
Make shuttle walls/windows constructable (#19255)
|
2023-11-20 17:20:24 -08:00 |
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Weapons
|
MeleeHitSoundSystem (#25005)
|
2024-03-31 16:21:01 +11:00 |
|
Weather
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Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-12 01:05:28 -07:00 |
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Whitelist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Wieldable
|
Fix incorrect "Cycled" and "Bolted" popups when (un)wielding a gun (#26924)
|
2024-04-13 11:25:53 -04:00 |
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Wires
|
disallow unanchoring or opening panels on locked emitters/APEs (#26600)
|
2024-03-31 17:34:17 +11:00 |
|
Xenoarchaeology
|
Can emag artifact crusher (#23957)
|
2024-01-19 10:35:02 -05:00 |
|
Zombies
|
Initial Infected can see each other (#25934)
|
2024-03-18 15:57:36 -06:00 |
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Content.Shared.csproj
|
Switch project files to C# 12. (#25487)
|
2024-02-23 15:02:59 +11:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |