* Added refine component for glass shard * Add refinable to rest of the shards * Fixed windows shard count * Now objects can vary refine time * Windows will spawn correct shards after destruction * Added all requested changes * Client ignore as well Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> |
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| .. | ||
| ComputerBoardComponent.cs | ||
| ConstructionComponent.cs | ||
| WelderRefinableComponent.cs | ||