Delta-v/Content.Server/GameObjects/Components/Interactable
Alex Evgrashin fb6dd4a490
Working flashlight for hard hats (#2599)
* Add verb to toggle flashlight

* Playing with hand-held light for hard hat

* ClothingEquippedPrefix will update players sprite when changed

* Make abstract prototype for hardhat and fixed hardhat orange sprites

* Fixed all other hard hats

* Fixed requested changes

* Restore prototype and sprites changes

* Nullables

* That's actually nullable

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-23 14:17:38 +11:00
..
ExpendableLightComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
HandheldLightComponent.cs Working flashlight for hard hats (#2599) 2020-11-23 14:17:38 +11:00
MultitoolComponent.cs Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
TilePryingComponent.cs Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
ToolCommands.cs ConGroups are gone. Long live admin flags in content. 2020-10-30 16:06:48 +01:00
ToolComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
WelderComponent.cs Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00