* Add verb to toggle flashlight * Playing with hand-held light for hard hat * ClothingEquippedPrefix will update players sprite when changed * Make abstract prototype for hardhat and fixed hardhat orange sprites * Fixed all other hard hats * Fixed requested changes * Restore prototype and sprites changes * Nullables * That's actually nullable Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> |
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| .. | ||
| ExpendableLightComponent.cs | ||
| HandheldLightComponent.cs | ||
| MultitoolComponent.cs | ||
| TilePryingComponent.cs | ||
| ToolCommands.cs | ||
| ToolComponent.cs | ||
| WelderComponent.cs | ||