..
Access
Access refactor
2020-06-03 11:46:59 +02:00
ActionBlocking
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Actor
Objectives ( #2459 )
2020-11-22 18:38:07 +11:00
Arcade
Arcade polish ( #2333 )
2020-10-30 11:25:26 +01:00
Atmos
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
Body
Update usages of ! is with is not ( #2584 )
2020-11-27 00:33:31 +11:00
Botany
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
Buckle
Allow chair drag buckling again ( #2281 )
2020-10-17 10:53:52 +02:00
Cargo
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Chemistry
Update usages of ! is with is not ( #2584 )
2020-11-27 00:33:31 +11:00
Command
Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
2020-04-09 20:28:22 +02:00
Context
Add HideContextMenu component ( #2555 )
2020-11-18 18:16:56 +11:00
Conveyor
makes conveyors to use machine linking & refactors machine linking a bit ( #2464 )
2020-11-19 00:53:46 +11:00
Damage
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Disposal
Disposal mailing ( #2194 )
2020-10-30 01:16:26 +01:00
Doors
Add door welding ( #1951 )
2020-08-30 11:16:29 +02:00
Fluids
Adds new different reaction types. ( #2114 )
2020-09-21 17:51:07 +02:00
GUI
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Gravity
Adds a Visualizer for the Gravity Generator ( #2277 )
2020-10-18 13:08:41 +02:00
Instruments
Instrument State now syncs more instrument values.
2020-10-30 10:34:22 +01:00
Interactable
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
Inventory
Removes exosuit slot (for now!!!) and rearranges inventory UI again. ( #1975 )
2020-09-13 14:05:02 +02:00
Items
Update usages of ! is with is not ( #2584 )
2020-11-27 00:33:31 +11:00
MachineLinking
makes conveyors to use machine linking & refactors machine linking a bit ( #2464 )
2020-11-19 00:53:46 +11:00
Markers
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Materials
Add two-way serialization in ExposeData for some of the components that are missing it ( #1451 )
2020-07-23 01:46:09 +02:00
Medical
Cloning ( #1932 )
2020-09-02 12:07:54 +02:00
Mobs
Update usages of ! is with is not ( #2584 )
2020-11-27 00:33:31 +11:00
Movement
Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still ( #2582 )
2020-11-18 21:58:36 +01:00
Nutrition
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
2020-11-02 11:37:37 +01:00
Observer
Ghost Teleporting ( #2071 )
2020-10-16 20:36:20 +02:00
PDA
PDA Pen Holder ( #2519 )
2020-11-08 23:43:13 +11:00
Pointing
Add HideContextMenu component ( #2555 )
2020-11-18 18:16:56 +11:00
Portal
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Power
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
Projectiles
Public API changes to IPhysBody and MoverController.
2020-07-21 23:42:33 -07:00
Pulling
Migrate pulling logic into SharedPullableComponent from PullController ( #2627 )
2020-11-27 00:48:10 +11:00
Recycling
Add the trash man ( #1367 )
2020-07-30 23:45:28 +02:00
Research
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
Rotation
Add prediction for standing states and mob states ( #1937 )
2020-08-29 13:20:37 +02:00
Singularity
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Sound
Add two-way serialization in ExposeData for some of the components that are missing it ( #1451 )
2020-07-23 01:46:09 +02:00
Storage
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Strap
Replace Houdini's magical piloting locker with buckle ( #1336 )
2020-07-26 12:12:53 +02:00
Suspicion
Add HUD button that displays your SSS role and allies ( #1895 )
2020-08-27 16:39:29 +02:00
Trigger
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Utensil
Adds eating with utensils ( #1136 )
2020-06-19 15:20:59 +02:00
VendingMachines
Makes more fields VV ( #2026 )
2020-09-08 13:30:22 +02:00
Weapons
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
ExtinguisherCabinet.cs
Extinguisher cabinet ( #1976 )
2020-09-02 01:41:35 +02:00
ReinforcedWallVisuals.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
SharedAcceptCloningComponent.cs
Cloning ( #1932 )
2020-09-02 12:07:54 +02:00
SharedCanBuildWindowOnTopComponent.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
SharedComputerComponent.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
SharedConfigurationComponent.cs
Minor device network changes ( #2499 )
2020-11-05 18:04:21 +01:00
SharedCrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
SharedDoAfterComponent.cs
Added threshold to DoAfter's user and target movement checks ( #2585 )
2020-11-22 13:58:31 +11:00
SharedExpendableLightComponent.cs
Glowsticks, flares and lighting behaviours ( #1886 )
2020-09-03 22:02:40 +02:00
SharedGasAnalyzerComponent.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
SharedHandheldLightComponent.cs
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
SharedLightBehaviourComponent.cs
Glowsticks, flares and lighting behaviours ( #1886 )
2020-09-03 22:02:40 +02:00
SharedMagicMirrorComponent.cs
Hair style improvements:
2020-01-15 14:28:46 +01:00
SharedPaperComponent.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
SharedPlaceableSurfaceComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
SharedRadiationStorm.cs
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
SharedStackComponent.cs
Update usages of ! is with is not ( #2584 )
2020-11-27 00:33:31 +11:00
SharedVaporComponent.cs
Adds new different reaction types. ( #2114 )
2020-09-21 17:51:07 +02:00
SharedWindowComponent.cs
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
SharedWiresComponent.cs
Wire hacking is now fancy.
2020-05-27 15:24:07 +02:00