Delta-v/Content.Server/Fluids
Jajsha a6741e42c1
Un-Hardcode water evaporation & mopping behavior (#33399)
* Un-harcode slipperiness

* Make it actually work

* Prettyfy

* Cleanup GetEvaporatingReagents

* Fix mopping with space lube + wrong solutions in absorbance

* Remove LINQ and rename parameters

* Change evaporation speed to fixedpoint2

* Add evaporating speed functionality

* Remove unused imports

* Swap around reagent evaporation speed and puddle evaporation speed.

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-04-18 20:11:28 -04:00
..
Components Allow fire extinguishers and sprays to push grids you are standing on (#31754) 2025-04-18 13:41:27 +10:00
EntitySystems Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
ShowFluidsCommand.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00