* Un-harcode slipperiness * Make it actually work * Prettyfy * Cleanup GetEvaporatingReagents * Fix mopping with space lube + wrong solutions in absorbance * Remove LINQ and rename parameters * Change evaporation speed to fixedpoint2 * Add evaporating speed functionality * Remove unused imports * Swap around reagent evaporation speed and puddle evaporation speed. --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| AbsorbentSystem.cs | ||
| DrainSystem.cs | ||
| PuddleDebugDebugOverlaySystem.cs | ||
| PuddleSystem.Evaporation.cs | ||
| PuddleSystem.Spillable.cs | ||
| PuddleSystem.Transfers.cs | ||
| PuddleSystem.cs | ||
| SmokeSystem.cs | ||
| SpraySystem.cs | ||