..
AME
Adds detailed logging to AME and PA interactions ( #10170 )
2022-07-30 19:47:42 -07:00
Abilities
Small UI refactor pieces ( #11026 )
2022-09-04 17:21:14 -07:00
Access
Fix: ID card computer not showing privileged ID details ( #11018 )
2022-09-05 19:20:00 -07:00
Actions
Add department-specific radio channels ( #9061 )
2022-06-23 20:11:03 +10:00
Administration
Add department bans ( #11085 )
2022-09-08 17:06:21 -05:00
Advertise
Add department-specific radio channels ( #9061 )
2022-06-23 20:11:03 +10:00
Advertisements
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Afk
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
AirlockPainter
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Alert
Ensnaring Component and Bola Update ( #9968 )
2022-08-25 00:50:31 +10:00
AlertLevel
Fix some bugs in stations and do a little cleanup. ( #10787 )
2022-08-23 02:32:02 -05:00
Animals
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Announcements
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Arcade
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Armor
Adds examine values to armor ( #11104 )
2022-09-08 14:11:22 +10:00
Atmos
Gas Analyzer can now scan pipes/devices along with the environment ( #10976 )
2022-09-08 07:22:14 -07:00
Audio
Fix some bugs in stations and do a little cleanup. ( #10787 )
2022-08-23 02:32:02 -05:00
BarSign
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Bed
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Bible
Small UI refactor pieces ( #11026 )
2022-09-04 17:21:14 -07:00
Body
Remove all but 1 IsIncapacitated ( #10661 )
2022-08-25 23:56:56 +10:00
Botany
Fix log component parenting issues ( #11073 )
2022-09-05 22:08:19 -07:00
Bql
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
CPUJob /JobQueues
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Cabinet
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
Cargo
Load grid error related changes ( #10817 )
2022-08-25 23:33:40 +10:00
CharacterAppearance
Random humanoid appearance ( #7895 )
2022-05-02 13:50:56 -07:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
SanitizeMessagePeriod: Add Period at the end of sentences ( #10710 )
2022-08-31 05:42:46 -07:00
Chemistry
Fix more prototypes for save/spawn test ( #11087 )
2022-09-07 18:35:34 +10:00
Chunking
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Cleanable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Climbing
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Cloning
add special job components back when cloning ( #11045 )
2022-09-05 19:29:40 -07:00
Clothing
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
CombatMode
[1 line] fix disarm oversight ( #10709 )
2022-08-19 19:14:55 -07:00
Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Communications
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Configurable
Adds disposal mailing units (again) ( #7630 )
2022-08-13 22:57:25 -07:00
Connection
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
Construction
Makes it so that all wires (except the bolt wire) have to be cut on airlocks/windoors ( #11056 )
2022-09-05 18:41:39 -07:00
Containers
Steal condition fix ( #10323 )
2022-08-05 18:02:02 +10:00
Contests
Escape inventory refactor ( #10203 )
2022-08-10 18:37:20 +10:00
Conveyor
Make conveyors event driven ( #9733 )
2022-08-06 16:32:38 +10:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates /Helpers
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Crayon
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
CrewManifest
Adds implementation for Closed in CrewManifestEui ( #10892 )
2022-08-27 22:17:19 -07:00
Cuffs
Remove all but 1 IsIncapacitated ( #10661 )
2022-08-25 23:56:56 +10:00
Damage
Disarm 1498 ( #11016 )
2022-09-05 19:19:33 -07:00
Database
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
Decals
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Destructible
Clean up vending machines and port their visualizer ( #10465 )
2022-08-31 05:12:09 -07:00
DetailExaminable
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
DeviceNetwork
Adds a link limit and UI to device list ( #11017 )
2022-09-05 18:22:39 -07:00
Dice
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Disease
content changes for "refactors copy api to use ref" ( #10180 )
2022-08-05 08:17:16 +10:00
Disposal
Fix disposal pipe visuals ( #10873 )
2022-08-26 14:16:08 +10:00
DoAfter
Compat for Result Analyzer engine PR ( #9966 )
2022-07-23 11:08:11 +02:00
Doors
Firelock ECS + some other stuff. ( #8366 )
2022-09-05 22:55:33 -07:00
Dragon
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Drone
Split various drone behaviors out of drone component (innate tool, unpowered flashlight) ( #10474 )
2022-08-31 19:09:20 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Electrocution
Make Licoxide bypass insulated gloves ( #10949 )
2022-09-05 19:48:35 -07:00
Emag
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00
Engineering
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Ensnaring
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Examine
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Explosion
Fix two explosion bugs ( #10909 )
2022-08-28 16:48:49 -07:00
Extinguisher
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Eye/Blinding /EyeProtection
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Flash
Fix: Portable Flasher ( #10726 )
2022-08-31 05:27:30 -07:00
Fluids
Fix cans that cant be spilled ( #10529 )
2022-08-13 22:19:45 -07:00
Foldable
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Forensics
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Friction
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
GameTicking
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Gatherable
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Ghost
Make ghost warp use `AttachToGridOrMap()` ( #11069 )
2022-09-05 22:36:52 -07:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Gravity
Fix gravity mispredict ( #10017 )
2022-07-25 16:55:24 +10:00
Guardian
Small UI refactor pieces ( #11026 )
2022-09-04 17:21:14 -07:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
Fix smart equip bug ( #10915 )
2022-09-03 09:38:46 +10:00
Headset
Listener fix for speech ( #10240 )
2022-08-11 19:25:29 +10:00
HealthExaminable
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Holiday
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Holosign
Make holofans use power cells ( #8813 )
2022-06-16 18:30:27 +10:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
ImmovableRod
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Info
Send server rules over the network ( #10847 )
2022-08-29 21:38:56 -05:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Inventory
Zombie Rework & Polymorph Expansion ( #8413 )
2022-06-12 15:53:13 +10:00
IoC
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
Item
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
content changes for "refactors copy api to use ref" ( #10180 )
2022-08-05 08:17:16 +10:00
Kitchen
microwave heat fix ( #10973 )
2022-09-01 19:13:43 -07:00
Kudzu
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Labels /Label
More container pruning ( #8576 )
2022-06-12 13:29:03 +10:00
LandMines
Shards damage barefoot users + steptrigger-related general cleanup ( #9585 )
2022-07-10 02:28:37 -07:00
Lathe
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Light
Split various drone behaviors out of drone component (innate tool, unpowered flashlight) ( #10474 )
2022-08-31 19:09:20 -07:00
Lock
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
MachineLinking
AutoLink port from Outer Rim ( #10967 )
2022-09-03 13:30:57 -05:00
Magic
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Mapping
Mapping autosaves ( #10966 )
2022-09-03 06:39:28 -07:00
Maps
Fix griddrag and tethergun ( #10510 )
2022-08-31 20:11:45 -07:00
Materials
Salvage mining, ore processing, and material clean-up ( #7406 )
2022-04-28 20:41:04 +10:00
Medical
Small UI refactor pieces ( #11026 )
2022-09-04 17:21:14 -07:00
Mind
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
MoMMI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
MobState
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Module
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Morgue
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Mousetrap
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Movement
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
NPC
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
NameIdentifier
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
NodeContainer
Fix pipe net null error ( #9508 )
2022-07-06 20:36:07 -07:00
Nuke
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Nutrition
Flavor profiles ( #10991 )
2022-09-08 18:14:49 -05:00
Objectives
Fix fucked names in steal condition ( #10445 )
2022-08-09 10:32:17 +10:00
PAI
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
PDA
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Paper
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Parallax
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
ParticleAccelerator
Fix two grafana errors ( #10858 )
2022-08-25 23:36:44 +10:00
Payload /EntitySystems
Fix chem payloads not updating beaker appearance ( #10968 )
2022-09-01 17:38:48 -07:00
Physics /Controllers
Smooth docking traversal ( #10822 )
2022-08-29 15:05:53 +10:00
Pinpointer
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
Plants
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Players
Fix logic error in role timers ( #10681 )
2022-08-18 17:06:44 -07:00
PneumaticCannon
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Pointing
Remove all but 1 IsIncapacitated ( #10661 )
2022-08-25 23:56:56 +10:00
Polymorph
Small UI refactor pieces ( #11026 )
2022-09-04 17:21:14 -07:00
Popups
Visual popup types ( #9523 )
2022-07-09 04:09:52 -05:00
Power
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
PowerCell
Make AdminLogsSystem an IoC manager ( #8492 )
2022-05-28 23:41:17 -07:00
PowerSink
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Preferences /Managers
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
Projectiles
Use red damage animation for guns too ( #10938 )
2022-09-06 18:01:35 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
RCD
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
Radiation /Systems
Radiation pulse ECS ( #10641 )
2022-08-31 03:24:21 -07:00
Radio
Listener fix for speech ( #10240 )
2022-08-11 19:25:29 +10:00
RandomAppearance
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
RandomMetadata
Random metadata component ( #7894 )
2022-05-02 13:51:03 -07:00
RatKing
Rat King Names ( #10503 )
2022-08-13 22:38:40 -07:00
Recycling
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Remotes
Clean up door remote ( #8829 )
2022-06-16 23:36:36 +10:00
Repairable
Add a penalty to self-repair ( #8951 )
2022-06-18 22:50:43 -07:00
Research
Research Servers now have proper IDs, and can be selected in lathe menu ( #9949 )
2022-07-21 17:16:14 -05:00
Resist
Escape inventory refactor ( #10203 )
2022-08-10 18:37:20 +10:00
Revenant
revenant cleanup ( #10662 )
2022-08-18 17:04:23 -07:00
Roles
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
Rotatable
Fix pipe net conservation laws ( #8540 )
2022-06-03 03:09:51 -07:00
RoundEnd
Nuke ops war anounce sound ( #9035 )
2022-07-15 02:16:41 -07:00
Salvage
Salvage spawning adjustments and AABBs in prototypes ( #10789 )
2022-08-31 19:25:05 -07:00
Sandbox
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttles
Fix docking adding comps to terminating entities ( #11010 )
2022-09-04 17:26:20 +10:00
Silicons /Bots
Port medibot + bot spawners from nyano ( #9854 )
2022-07-25 10:33:31 -05:00
Singularity
Singulo field gen power fix + powered collide fix ( #10443 )
2022-08-14 19:37:58 -07:00
Slippery
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Solar
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Sound
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Spawners
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
Speech
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Standing
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Station
Improve test stability ( #10913 )
2022-08-28 15:13:59 -07:00
StationEvents
Make events less frequent. ( #11053 )
2022-09-05 18:40:31 -07:00
StationRecords
Fix station records error ( #10631 )
2022-08-15 21:15:00 -07:00
Sticky
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Storage
Fix area pickup bug ( #10902 )
2022-08-31 05:09:31 -07:00
Store
store system prototype modification oversight ( #10801 )
2022-08-25 23:40:35 +10:00
Strip
remove stripping doafter ( #11049 )
2022-09-05 19:15:49 -07:00
Stunnable
Disarm 1498 ( #11016 )
2022-09-05 19:19:33 -07:00
SubFloor
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
SurveillanceCamera
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Temperature
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Throwing
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tiles
prevent placing tiles under walls ( #10547 )
2022-08-13 23:00:39 -07:00
Toilet
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
Tools
Add logs to lattice cutting ( #10956 )
2022-08-31 23:52:24 -07:00
Traitor
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
TraitorDeathMatch
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
UserInterface
Gas Analyzer can now scan pipes/devices along with the environment ( #10976 )
2022-09-08 07:22:14 -07:00
Utility /Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Vehicle
The real movement refactor ( #9645 )
2022-07-16 13:51:52 +10:00
VendingMachines
Clean up vending machines and port their visualizer ( #10465 )
2022-08-31 05:12:09 -07:00
Verbs
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Voting
Gimps the restart vote. ( #9327 )
2022-07-01 02:52:20 -05:00
Warps
Make ghost warp use `AttachToGridOrMap()` ( #11069 )
2022-09-05 22:36:52 -07:00
Weapon
Add examines for damage values ( #11090 )
2022-09-08 18:08:14 -05:00
Weapons/Ranged /Commands
Fix griddrag and tethergun ( #10510 )
2022-08-31 20:11:45 -07:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wieldable
wield popup fix ( #10855 )
2022-08-25 23:42:13 +10:00
Wires
Fixes issues with wire layouts, enables wire layout composition ( #10246 )
2022-08-02 06:42:05 -07:00
Xenoarchaeology /XenoArtifacts
Radiation pulse ECS ( #10641 )
2022-08-31 03:24:21 -07:00
Zombies
fix zombie mispredicts ( #11043 )
2022-09-07 11:59:27 +10:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Update some nugets ( #8738 )
2022-06-09 18:25:59 -07:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00