Delta-v/Content.Shared/Fluids/SharedSprayComponent.cs

18 lines
332 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Fluids
{
public class SharedSprayComponent : Component
{
public override string Name => "Spray";
}
[Serializable, NetSerializable]
public enum SprayVisuals : byte
{
Safety
}
}