..
AI
makes prototypeinheritance opt in
2021-03-05 11:13:00 +01:00
Access
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
ActionBlocking
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Actor
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Arcade
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Atmos
Improves AirtightComponent.
2021-03-08 14:57:05 +01:00
BarSign
makes prototypeinheritance opt in
2021-03-05 11:13:00 +01:00
Body
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Botany
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Buckle
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
Cargo
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Chemistry
Reagent container visualizer ( #3529 )
2021-03-11 10:24:17 +01:00
Command
Add cooldown to shuttle calling ( #3225 )
2021-02-16 09:31:57 +01:00
Construction
Machine construction can now use tags. ( #3532 )
2021-03-08 05:09:30 +01:00
ContainerExt
Shared Containers ( #3331 )
2021-03-01 15:24:46 -08:00
Conveyor
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Culinary
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Damage
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Destructible
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Disposal
Fix item dropping into disposals ( #3578 )
2021-03-08 14:51:15 +11:00
Doors
Fix door welding
2021-03-09 19:12:27 +11:00
Explosion
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Fluids
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
GUI
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
Gravity
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Headset
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Instruments
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Interactable
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
Items
Better weightless yeeting and movement ( #3573 )
2021-03-08 12:10:56 +11:00
Kitchen
Fix monkey kitchen spike dragdrop ( #3450 )
2021-03-08 21:24:34 +11:00
MachineLinking
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Markers
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Medical
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Metabolism
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Mining
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Mobs
Adds mice ( #3594 )
2021-03-11 01:06:57 +01:00
Morgue
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Movement
StunnableComponent cleanup, proper prediction for stuns and slips. ( #3552 )
2021-03-08 05:00:50 +01:00
NodeContainer
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Nutrition
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Observer
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
PA
Singularity Shaders and a lot of Shader Stuff ( #2517 )
2021-03-09 02:33:41 -08:00
PDA
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Paper
Tags everything that should be tagged ( #3372 )
2021-02-23 18:48:57 +11:00
Pointing
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Portal
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Power
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
Projectiles
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Pulling
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Radio
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Recycling
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Research
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Rotatable
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Singularity
Singularity Shaders and a lot of Shader Stuff ( #2517 )
2021-03-09 02:33:41 -08:00
Sound
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Stack
Fix stack localization ( #3455 )
2021-03-01 01:02:03 +01:00
StationEvents
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Strap
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Suspicion
Make component states dependant on the player getting them ( #3280 )
2021-02-18 00:09:07 -08:00
Temperature
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
Timing
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
TraitorDeathMatch
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Trigger /TimerTrigger
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
VendingMachines
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Watercloset
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Weapon
Singularity Shaders and a lot of Shader Stuff ( #2517 )
2021-03-09 02:33:41 -08:00
AnchorableComponent.cs
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
AtmosPlaqueComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
CleanableComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
ComputerComponent.cs
Fixes bug where computers wouldn't return the circuit board when deconstructed.
2021-03-06 14:47:00 +01:00
ConfigurationComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
CrayonComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
DoAfterComponent.cs
Make component states dependant on the player getting them ( #3280 )
2021-02-18 00:09:07 -08:00
ExtinguisherCabinetComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
ExtinguisherCabinetFilledComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
MagbootsComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
MagicMirrorComponent.cs
Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 ( #3403 )
2021-03-07 20:48:24 +01:00
PlaceableSurfaceComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
PottedPlantHideComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
RandomPottedPlantComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
RandomSpriteColorComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
RandomSpriteStateComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
RepairableComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
StressTestMovementComponent.cs
Adds movement stress test component.
2020-06-30 18:34:42 +02:00
WindowComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
WiresComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00