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Piping
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
AirtightComponent.cs
Improves AirtightComponent.
2021-03-08 14:57:05 +01:00
AtmosExposedComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
BarotraumaComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
BreathToolComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
FirelockComponent.cs
Airlock / firelock code refactor, pseudo-prediction implementation ( #3037 )
2021-02-12 16:02:14 +01:00
FlammableComponent.cs
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
GasAnalyzerComponent.cs
Make component states dependant on the player getting them ( #3280 )
2021-02-18 00:09:07 -08:00
GasCanisterComponent.cs
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
GasMixtureHolderComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
GasTankComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
GridAtmosphereComponent.cs
Improves AirtightComponent.
2021-03-08 14:57:05 +01:00
MovedByPressureComponent.cs
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
PressureProtectionComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
SpaceGridAtmosphereComponent.cs
Add InvalidateTileAir Transform extension method ( #2687 )
2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00