* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs. Setup InteractionSystem to use new directed events. * Update Submodule. |
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| .. | ||
| BaseCharger.cs | ||
| EmergencyLightComponent.cs | ||
| LightBulbComponent.cs | ||
| PowerCellChargerComponent.cs | ||
| PoweredLightComponent.cs | ||
| WeaponCapacitorChargerComponent.cs | ||