Delta-v/Content.Server/NPC
metalgearsloth 4bacc02a0e
Pulling rework v2 (#24936)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time

* Fix hotkey

* Fix container changes

* oop

* Fix multi-pulling

* Move alerts cleanup.

* pulling fixes

(cherry picked from commit c584f6444a85cc53edb060230f7e7b2b76cc87bf)
2024-03-24 00:03:20 +01:00
..
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Components Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
Events Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTN Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
Pathfinding Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Queries Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Systems Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCBlackboard.cs Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
NPCBlackboardSerializer.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00