Delta-v/Content.Server/GameObjects/Components/Items/Storage
Pieter-Jan Briers e35d5390db Storage system refactor & map init.
* Demonstrated map init working with guns, toolboxes, tool lockers.
* Refactored EntityStorage and ServerStorage to have a common interface.
* EntityStorage no longer uses ServerStorage PURELY for visuals.
  Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
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Fill Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
EntityStorageComponent.cs Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
IStorageComponent.cs Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
ItemComponent.cs Moved dropping items over PlaceableSurfaces from AfterAttack to AttackBy (#209) 2019-04-25 23:22:51 +02:00
ServerStorageComponent.cs Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
StoreableComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00