* Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead. |
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| .. | ||
| Fill | ||
| EntityStorageComponent.cs | ||
| IStorageComponent.cs | ||
| ItemComponent.cs | ||
| ServerStorageComponent.cs | ||
| StoreableComponent.cs | ||