Delta-v/Content.Server/Nutrition
metalgearsloth f8b8ec7994 Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-27 01:00:42 +01:00
..
Components upstream merge (#1636) 2024-08-18 17:21:07 +00:00
EntitySystems Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Hungry.cs Refactor the `hungry` debug command to be in line with `thirsty` (#30591) 2024-08-09 18:54:53 +01:00
IngestionEvents.cs magic bread wand (#17044) 2023-06-03 12:08:52 -07:00
SetNutrit.cs Debug command to set either your hunger or thirst to one of their respective threshold levels (#30563) 2024-08-09 18:54:53 +01:00
Thirsty.cs Debug command to make you thirsty (#30562) 2024-08-09 18:18:15 +01:00