* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing |
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| .. | ||
| AnimalHusbandrySystem.cs | ||
| CreamPieSystem.cs | ||
| DrinkSystem.cs | ||
| FatExtractorSystem.cs | ||
| FlavorProfileSystem.cs | ||
| FoodSequenceSystem.cs | ||
| FoodSystem.cs | ||
| IngestionBlockerSystem.cs | ||
| SliceableFoodSystem.cs | ||
| SmokingSystem.Cigar.cs | ||
| SmokingSystem.SmokingPipe.cs | ||
| SmokingSystem.Vape.cs | ||
| SmokingSystem.cs | ||
| TrashOnSolutionEmptySystem.cs | ||
| UtensilSystem.cs | ||