..
Access
Refactor pathfinding updates and add AccessReader support ( #1183 )
2020-06-22 18:55:50 +02:00
BarSign
Bar sign is now unshaded when lit.
2020-04-24 21:55:39 +02:00
Cargo
Refactored GalacticBankManager ( #1089 )
2020-06-12 18:31:57 +02:00
Chemistry
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Command
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
Construction
Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. ( #1114 )
2020-06-15 12:30:11 -07:00
Damage
Add utility AI ( #806 )
2020-06-18 14:52:44 +02:00
Doors
Refactor pathfinding updates and add AccessReader support ( #1183 )
2020-06-22 18:55:50 +02:00
Explosion
Add a LOT more dakka ( #1033 )
2020-06-21 21:47:15 +02:00
Fluids
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
GUI
Add backpack bombing ( #1156 )
2020-06-21 21:57:22 +02:00
Gravity
Merge branch 'master' into 2020-04-28-tool-component
2020-05-23 18:00:28 +02:00
Healing
Fix #274 ( #927 )
2020-05-23 17:23:25 +02:00
Instruments
Drop items on entering dead or crit states ( #1082 )
2020-06-07 16:48:53 +02:00
Interactable
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Items
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Kitchen
Re-adds ISuicideAct to microwave ( #1085 )
2020-06-07 17:00:05 +02:00
Markers
Fix exceptions on round restarts due to accessing deleted entities' components
2020-06-07 15:32:38 +02:00
Medical
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Metabolism
Merge branch 'master' into DecimalReagents
2020-04-12 14:37:36 +02:00
Mining
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Mobs
use CannyFastMath in various places even where it might not be any different
2020-06-14 09:36:53 -04:00
Movement
Fix AIController throwing on shutdown ( #1177 )
2020-06-21 21:55:56 +02:00
Nutrition
Food trash is optional by default. Fix FoodBase not having a FoodComponent.
2020-06-21 23:02:58 +02:00
Observer
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
PDA
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Paper
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
Power
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
Projectiles
Add a LOT more dakka ( #1033 )
2020-06-21 21:47:15 +02:00
Research
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Sound
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
Stack
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
Temperature
Add OnDamaged method to IOnDamageBehavior ( #685 )
2020-02-13 15:57:40 +01:00
Timing
Use Delay Component ( #540 )
2020-01-22 23:08:14 +01:00
Trigger /TimerTrigger
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Utensil
Adds eating with utensils ( #1136 )
2020-06-19 15:20:59 +02:00
VendingMachines
IExamine can now limit certain details behind a 'details' range check. ( #1039 )
2020-05-31 20:29:06 +02:00
Weapon
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
AnchorableComponent.cs
Fix remnants of IAfterAttack
2020-05-24 13:47:13 +02:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ComputerComponent.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs
Add interaction checks to all interactions ( #923 )
2020-05-23 11:27:31 +02:00
PlaceableSurfaceComponent.cs
Fix #274 ( #927 )
2020-05-23 17:23:25 +02:00
PottedPlantHideComponent.cs
Refactor all references to AudioSystem functions now that the old ones are obsolete. ( #1081 )
2020-06-07 15:55:15 +02:00
RandomPottedPlantComponent.cs
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
RandomToolColorComponent.cs
Randomize wirecutter and screwdriver colors.
2020-05-23 02:14:11 +02:00
RotatableComponent.cs
Fix being able to use invalid verbs as a ghost ( #1157 )
2020-06-22 18:54:56 +02:00
WiresComponent.cs
Moves SharedInteractionSystem to Content.Shared namespace
2020-06-13 16:10:26 +02:00