A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Rainfey 4e6c59cfe5
Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
.github Action for closing prs submitted by the submitters master branch (#24094) 2024-02-02 01:05:01 +11:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2023-12-23 19:42:14 -08:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Content.Client Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Content.MapRenderer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Content.Packaging Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Replay Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Server Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Content.Server.Database Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Content.Shared.Database Add admin logs for thermomachines (#24056) 2024-01-13 20:05:45 -08:00
Content.Tests Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
RobustToolbox@2694dce076 Update submodule to 211.0.2 (#25536) 2024-02-25 14:33:07 +11:00
Tools Revert "Allow configuring gen_build_info.py through environment variables" (#25201) 2024-02-14 01:20:30 +01:00
.editorconfig Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
.envrc Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
LICENSE.TXT Happy new year! (#23343) 2024-01-02 14:28:02 +11:00
README.md Update README.md (#25067) 2024-02-09 23:31:01 -05:00
RUN_THIS.py Revert "Deprecates RUN_THIS.py in favor of manually doin' it (#3930)" (#3933) 2021-05-05 14:30:46 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SpaceStation14.sln.DotSettings Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
flake.nix Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-15 18:19:48 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
shell.nix Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00

README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.