* Zombies keep their anomalies on zombification * Refactor anombies to isolate anomalies and zombies InnerBodyAnomalies now send an event when the host dies. Zombies cancels this event if the host is turning into a zombie. * Anomazombies: deprecate CancellableEntityEventArgs CancellableEntityEventArgs is deprecated. Use structs with bool Cancelled instead. |
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| .. | ||
| Components | ||
| Effects | ||
| Prototypes | ||
| AnomalyCoreVisuals.cs | ||
| ScannerDoAfterEvent.cs | ||
| SharedAnomaly.cs | ||
| SharedAnomalyCoreSystem.cs | ||
| SharedAnomalySystem.cs | ||