Delta-v/Content.Shared/Chemistry/Components
Leon Friedrich 87e570c2c8 Remove Entity<T> data-fields (#34083) 2025-01-12 08:17:19 +00:00
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SolutionManager Fix 'Hypopen shouldn't display solution examine text' (#26453) 2024-04-07 14:20:11 +02:00
DrainableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
DumpableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
FitsInDispenserComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
HyposprayComponent.cs Clumsy system refactor (#31147) 2024-12-07 15:42:29 +00:00
InjectorComponent.cs Make Droppers Respect Closed/Sealed Containers (#33011) 2024-11-15 17:42:52 +00:00
MixableSolutionComponent.cs You can bless more containers with a bible (#26526) 2024-04-21 23:31:16 +02:00
MovespeedModifierMetabolismComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
PillComponent.cs Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
ReactiveContainerComponent.cs upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
ReagentTankComponent.cs add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
RefillableSolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
RehydratableComponent.cs snipe qol prs from upstream (#2614) 2025-01-05 03:55:34 +00:00
ScoopableSolutionComponent.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
SmokeAffectedComponent.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
SmokeComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-12 08:17:19 +00:00
Solution.cs Add ReagentWhitelist to Injector component and system (#28262) 2024-09-14 14:26:27 +01:00
SolutionComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SolutionContainerMixerComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-12 08:17:19 +00:00
SolutionContainerVisualsComponent.cs Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865) 2024-08-09 18:18:14 +01:00
SolutionScannerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SolutionSpikerComponent.cs predict egg cracking + refactor (#25028) 2024-02-08 12:41:42 +01:00
SolutionTransferComponent.cs tweak(SolutionTransfer): Raise default max transfer amount. (#29969) 2024-08-09 18:55:43 +01:00