Delta-v/Content.Shared/Nutrition/EntitySystems
metalgearsloth 57628b8742 Implement some field-level deltas (#28242)
* Update GasTileOverlayState

* Update DecalGridState

* Update NavMapState

* poke

* poke2

* poke3

* Implement field deltas for guns

* Content done

* Update

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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2024-12-21 10:25:48 +00:00
..
HungerSystem.cs Implement some field-level deltas (#28242) 2024-12-21 10:25:48 +00:00
OpenableSystem.cs Fix drinking from openable containers (#29010) 2024-07-05 20:36:34 +02:00
PressurizedSolutionSystem.cs Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
SealableSystem.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
ShakeableSystem.cs Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-21 22:08:21 +02:00
SharedCreamPieSystem.cs Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
SharedDrinkSystem.cs Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
SharedFoodSequenceSystem.cs Custom burgers - FoodSequence system (#30755) 2024-08-11 14:46:08 +01:00
SharedUtensilSystem.cs Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
ThirstSystem.cs Implement some field-level deltas (#28242) 2024-12-21 10:25:48 +00:00