Delta-v/Content.Shared/Nyanotrasen/ReverseEngineering/ActiveReverseEngineeringMac...

19 lines
712 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.ReverseEngineering;
/// <summary>
/// Added to RE machines when they are actively scanning an item.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedReverseEngineeringSystem))]
[AutoGenerateComponentPause, AutoGenerateComponentState]
public sealed partial class ActiveReverseEngineeringMachineComponent : Component
{
/// <summary>
/// When is the next probe roll due for?
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoNetworkedField, AutoPausedField]
public TimeSpan NextProbe = TimeSpan.Zero;
}