* Make component states dependant on the player getting them Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> * Updated submodule to v0.3.7. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Acruid <shatter66@gmail.com> |
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| .. | ||
| ClothingComponentState.cs | ||
| IItemComponent.cs | ||
| ISharedHandsComponent.cs | ||
| ItemComponentState.cs | ||
| ItemCooldownComponent.cs | ||
| SharedHandsComponent.cs | ||