Delta-v/Content.Shared/GameObjects/Components/Items
DrSmugleaf 1477cd4d0a
Make component states dependant on the player getting them (#3280)
* Make component states dependant on the player getting them

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>

* Updated submodule to v0.3.7.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Acruid <shatter66@gmail.com>
2021-02-18 00:09:07 -08:00
..
ClothingComponentState.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
IItemComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ISharedHandsComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ItemComponentState.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
ItemCooldownComponent.cs Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
SharedHandsComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00