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Access
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Access refactor
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2020-06-03 11:46:59 +02:00 |
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Buckle
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0 days without buckle breaking (#1366)
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2020-07-17 10:43:10 +02:00 |
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Cargo
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Cargo Console Limit (#1095)
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2020-07-02 14:45:40 +02:00 |
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Chemistry
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Adds the ChemMaster 4000 (#1398)
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2020-07-17 22:41:19 +02:00 |
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Command
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Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
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2020-04-09 20:28:22 +02:00 |
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Damage
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Revert "virtualize all net ids to reduce net traffic"
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2020-06-08 16:49:05 -04:00 |
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Doors
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Airlock Hacking: AutoClose & Safety (#1395)
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2020-07-17 10:51:43 +02:00 |
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Gravity
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Gravity (#841)
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2020-05-02 16:02:52 +02:00 |
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Instruments
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Revert "virtualize all net ids to reduce net traffic"
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2020-06-08 16:49:05 -04:00 |
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Interactable
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Revert "virtualize all net ids to reduce net traffic"
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2020-06-08 16:49:05 -04:00 |
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Inventory
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Adds neck UI slot and rearranges inventory UI. (#1130)
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2020-06-21 22:02:18 +02:00 |
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Items
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Fix throwing in space.
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2020-07-08 18:29:13 +02:00 |
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Markers
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Rename toolbox references from ss14 to robust
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2019-04-15 21:11:38 -06:00 |
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Materials
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Medical
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Added medical scanner (#338)
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2019-09-18 20:24:55 +02:00 |
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Mobs
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OverlayManager 2 Electric Boogaloo (#1410)
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2020-07-19 17:32:26 +02:00 |
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Movement
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Converted everything to use collision and physics component interfaces.
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2020-07-19 00:33:02 -07:00 |
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Nutrition
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WiP movement prediction.
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2020-06-24 02:21:20 +02:00 |
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Observer
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WiP movement prediction.
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2020-06-24 02:21:20 +02:00 |
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PDA
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Revert "virtualize all net ids to reduce net traffic"
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2020-06-08 16:49:05 -04:00 |
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Power
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Projectiles
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Fix throwing.
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2020-07-02 23:28:37 +02:00 |
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Research
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Remove unused imports (#1431)
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2020-07-19 17:06:51 -07:00 |
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Sound
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Only read fields in Looping Sound Component if serializer is reading.
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2020-06-22 04:07:04 +02:00 |
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Storage
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Secure lockers & locker welding.
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2020-05-25 13:58:56 +02:00 |
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Strap
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0 days without buckle breaking (#1366)
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2020-07-17 10:43:10 +02:00 |
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Trigger
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Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
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2019-06-07 13:15:20 +02:00 |
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Utensil
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Adds eating with utensils (#1136)
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2020-06-19 15:20:59 +02:00 |
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VendingMachines
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Weapons
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Merge remote-tracking branch 'upstream/master' into weapon_anims
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2020-06-24 20:42:16 +10:00 |
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SharedComputerComponent.cs
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Eris computer sprites, visualizer.
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2019-08-12 18:43:24 +02:00 |
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SharedHandheldLightComponent.cs
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Revert "virtualize all net ids to reduce net traffic"
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2020-06-08 16:49:05 -04:00 |
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SharedMagicMirrorComponent.cs
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Hair style improvements:
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2020-01-15 14:28:46 +01:00 |
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SharedPaperComponent.cs
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Paper and pen (#582)
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2020-02-12 00:01:05 +01:00 |
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SharedPlaceableSurfaceComponent.cs
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Click Drag Functionality + Refactor Interaction Interfaces (#1125)
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2020-07-06 23:27:03 +02:00 |
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SharedStackComponent.cs
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Lots of new inhands, adds phoron (#1220)
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2020-06-25 13:51:58 +02:00 |
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SharedWiresComponent.cs
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Wire hacking is now fancy.
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2020-05-27 15:24:07 +02:00 |