..
AME
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Access
Remove id card console component reference ( #15205 )
2023-04-08 13:15:52 -07:00
Actions
Add RGB staff ( #13125 )
2023-01-01 16:01:40 -08:00
Administration
Adds uploadfolder command ( #15102 )
2023-04-05 17:37:05 -06:00
AirlockPainter
Airlock painter fixes ( #13877 )
2023-02-05 13:22:36 -07:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Animations
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Anomaly
Anomaly Generator Tweaks ( #13856 )
2023-02-06 15:53:59 -04:00
Arcade
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Atmos
Hide ugly float to string conversion results from players in the mixer UI ( #15183 )
2023-04-08 18:34:27 -07:00
Audio
Don't play ambience for paused ents ( #14269 )
2023-02-26 04:19:31 +11:00
BarSign
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Beam
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Bed
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Body
Remove last component.Name calls ( #13593 )
2023-01-19 13:57:18 +11:00
Botany
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Buckle
Fix damage flipflops ( #13666 )
2023-01-23 16:50:35 -04:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Cargo
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
CartridgeLoader
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Changelog
Changes needed for new notnullableflaganalyzer ( #12957 )
2022-12-11 00:19:37 +01:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Chat
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Chemistry
uichange Chemmaster ( #14237 )
2023-04-05 16:55:14 -06:00
Clickable
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cloning /UI
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
CloningConsole /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Clothing
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
CombatMode
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Commands
Context menu UI backend refactor & better UX ( #13318 )
2023-01-07 19:24:52 -08:00
Communications /UI
uichange Communications Console ( #14236 )
2023-03-25 10:51:16 -04:00
Computer
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Configurable /UI
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Construction
Fix reset ghost preview when a craft is selected ( #14448 )
2023-03-06 10:08:53 -08:00
ContextMenu /UI
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Credits
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
CrewManifest
Fix crew manifest sorting ( #13286 )
2023-01-09 14:34:43 +11:00
Cuffs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Damage
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
DamageState
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Decals
Made ColorSelectorSliders use SpinBox instead of FloatSpinBox ( #13702 )
2023-03-06 10:07:49 -08:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disease
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Disposal
Convert DisposalUnitVisualizer to VisualizerSystem ( #13637 )
2023-02-03 18:26:50 -04:00
DoAfter
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Doors
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
DragDrop
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Dragon
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Drugs
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Drunk
Fix overlay bugs ( #11406 )
2022-09-19 16:49:02 -07:00
Effects
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Remove spawn point component references ( #15222 )
2023-04-09 09:52:52 +10:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Explosion
Resolve ClustergrenadeVisualizer is Obsolete ( #13890 )
2023-02-05 14:33:29 -04:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye
Also lerp paused eyes ( #14545 )
2023-03-10 18:12:21 +11:00
Fax /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Flash
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
FlavorText
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
Fluids
Add ItemStatus for mopping ( #13745 )
2023-02-11 01:38:45 +00:00
Foldable
Fix foldable-pickup interactions. ( #6057 )
2022-01-07 17:09:42 +11:00
Forensics
DNA basics ( #14724 )
2023-03-30 22:49:25 -06:00
GPS
Remove IItemStatus ( #11055 )
2022-09-10 23:53:17 -07:00
GameTicking /Managers
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
Gameplay
Screen load event for GameplayState ( #14316 )
2023-03-11 14:25:56 +11:00
Ghost
Fix ghost lighting being disabled when any ghost is removed ( #15053 )
2023-04-01 17:56:01 -05:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Resolves GravityGeneratorVisualizer is Obsolete ( #13885 )
2023-03-31 16:04:53 +11:00
Guidebook
Map-Init guidebook entities. ( #14823 )
2023-03-24 20:00:29 +11:00
Hands
Add pickup-drop test and fix hand state handling ( #15212 )
2023-04-09 03:53:25 +10:00
HealthAnalyzer /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
HealthOverlay
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Humanoid
Sort markings alphabetically by name ( #14778 )
2023-03-23 16:03:20 +11:00
IconSmoothing
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Implanters and Subdermal Implants ( #11840 )
2022-11-20 17:49:37 +11:00
Info
Moves guidebook UI logic to a UI Controller, some tweaks ( #14601 )
2023-03-22 23:41:43 -04:00
Input
Improve aghosts controls ( #13673 )
2023-01-28 16:36:33 -04:00
Instruments
Don't spawn midi timer for inactive instruments ( #14300 )
2023-03-24 13:47:38 +11:00
Interactable
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
Inventory
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
IoC
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Items
multi-handed item component ( #12523 )
2022-12-19 22:07:23 -06:00
Jittering
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Kitchen
Remove kitchen spike component references ( #15221 )
2023-04-09 09:53:29 +10:00
Kudzu
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Labels /UI
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
LateJoin
Hide late join departments with no jobs available ( #12171 )
2022-11-08 14:37:12 -06:00
Lathe
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Launcher
Don't clip ban reason text ( #12925 )
2022-12-07 20:05:18 -06:00
Light
Resolve PoweredLightVisualizer is Obsolete ( #13891 )
2023-02-16 00:10:41 -04:00
Lightning /Components
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Lobby
Fix lobby votes ( #15041 )
2023-04-02 01:00:48 +11:00
MachineLinking /UI
Resolves SignalSwitchVisualizer is Obsolete ( #13892 )
2023-02-04 18:16:04 -04:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
MainMenu
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Mapping
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Maps
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Markers
Remove misc Startup/Shutdown overrides ( #8113 )
2022-05-12 21:11:50 +10:00
Materials
Material Reclaimer ( #14969 )
2023-04-09 23:38:20 -05:00
Mech
Remove mech component references ( #15246 )
2023-04-09 15:20:55 -07:00
Medical
Remove cryo pod component references ( #15247 )
2023-04-09 15:28:19 -07:00
MedicalScanner
Resolves MedicalScannerVisualizer is Obsolete ( #13893 )
2023-03-26 15:26:00 -04:00
Message
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
Movement /Systems
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
NPC
Make NPC steering actually debuggable ( #14142 )
2023-02-17 12:30:10 +11:00
NetworkConfigurator
Avoid a display bug when showing a network using multitool ( #12793 )
2022-12-02 17:47:24 -08:00
NodeContainer
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Nuke
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Nutrition /EntitySystems
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Options /UI
UI: Close window hotkeys ( #15227 )
2023-04-08 19:19:32 -07:00
Orbit
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Outline
Make clickmap lookups use the sprite tree ( #13275 )
2023-01-05 16:29:27 +11:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Fixes PDAs dissapearing when inhand ( #13966 )
2023-02-06 15:53:24 -04:00
Paper
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Parallax
Revert "Moony z level hack ( #15031 )" ( #15032 )
2023-03-31 21:50:11 -05:00
ParticleAccelerator
Made ColorSelectorSliders use SpinBox instead of FloatSpinBox ( #13702 )
2023-03-06 10:07:49 -08:00
Physics /Controllers
Fix jetpack assert ( #14752 )
2023-03-22 15:58:53 +11:00
Pinpointer
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Placement /Modes
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Players /PlayTimeTracking
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Popups
Ignore player ent for popup raycasts ( #13485 )
2023-01-16 05:14:21 +11:00
Power
Enhanced APC UI + New NT logo to footer ( #14258 )
2023-03-06 21:55:35 -04:00
PowerCell
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Preferences
Fix slime hair translucent ( #14478 )
2023-03-11 13:04:58 -08:00
Projectiles
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Radio /EntitySystems
Update radio prefix parsing ( #13777 )
2023-02-19 04:27:56 +11:00
Research
clean up infinite researchsystem shitcode ( #13136 )
2022-12-25 15:22:23 -06:00
Resources
Stylesheets: Take advantage of Font stacking ( #5111 )
2021-11-03 20:32:03 -07:00
Revenant
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Rotation
Fix damage flipflops ( #13666 )
2023-01-23 16:50:35 -04:00
RoundEnd
add margins to round summary window ( #14401 )
2023-03-06 00:30:07 -04:00
Salvage
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Sandbox
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Screenshot
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Security
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Shuttles
Remove interior shuttle drawing ( #15090 )
2023-04-03 15:46:28 +10:00
Singularity
Changes the SingularitySystem to use generic visualizers ( #15057 )
2023-04-03 05:46:46 +10:00
Smoking
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Spawners
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Speech /EntitySystems
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
Sprite
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
Stack
Update content for .Owner culling ( #14185 )
2023-02-22 12:45:32 +11:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
DNA basics ( #14724 )
2023-03-30 22:49:25 -06:00
Stealth
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
Predict entitystorage ( #14082 )
2023-02-26 23:44:30 +11:00
Store /Ui
Uplink catalog localization ( #12931 )
2022-12-19 21:52:59 -06:00
Strip
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
Refactor context menu UI ( #14334 )
2023-03-13 14:51:36 -04:00
SubFloor
TRay fixes ( #15030 )
2023-04-01 12:53:25 +11:00
SurveillanceCamera
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Suspicion
rename GetOrNewWidget ( #14079 )
2023-02-13 06:33:53 +00:00
Tabletop
Move TabletopItemVisualizerSystem into TabletopSystem ( #13921 )
2023-02-05 13:02:49 -07:00
Targeting /UI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
Toggleable
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Toilet
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Tools
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Traits
New Traits ( #13763 )
2023-03-04 23:44:13 -04:00
Trigger
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
UserInterface
UI: Close window hotkeys ( #15227 )
2023-04-08 19:19:32 -07:00
Vehicle
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
VendingMachines
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Verbs
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Viewport
Revert "Moony z level hack ( #15031 )" ( #15032 )
2023-03-31 21:50:11 -05:00
Visualizer
Resolves RollerbedVisualizer is Obsolete ( #13915 )
2023-02-10 22:05:22 +00:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Fix vote popup ( #14940 )
2023-03-29 19:36:30 +11:00
Wall
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Weapons
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Weather
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
Wires
Telecom server panel check ( #14523 )
2023-03-23 20:09:45 -04:00
Xenoarchaeology
TryGetData() Generics support content changes ( #13053 )
2022-12-20 14:24:55 -08:00
Zombies
fix zombie mispredicts ( #11043 )
2022-09-07 11:59:27 +10:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00