Security, medical, head of personnel, logistics, epistemics and engineer's head department has been provided with a medal they can bestow upon their crew for doin.... well, I guess better than others, whether or not its literly just doing their job in the first place. Robotics has been provided with some changes, removed protolathe and the resources that were next to it but given bit better to look in the surgery room of it. (For now) Epistemics and Medical has been provided with starting basic resources. Engineering received spare fuel to the generators so they dont have to pray that salvage mines plasma someday. Salvager's equipment has been doubled to cover all 4 miners and moved to the inside. Provided meteor shield cover to certain parts of the magnet incase a miner forgets to bring the magnet back and only one meteor hits for some reason. Provided meteor shield cover above the "legally speaking" secret room Given an entry on the left side of epistemics to provide faster access to robotics. Increased the amount of solar panels on both sides but made more broken while at it.
Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.
Links
DeltaV
Space Station 14
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord
If you make any contributions, please make sure to read the markers section in MARKERS.md Any changes made to files belonging to our upstream should be properly marked in accordance to what is specified there.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt.
Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.
87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.
