Delta-v/Content.Shared/GameObjects/EntitySystems
Acruid 00e01d51fd
SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
..
ActionBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Atmos Fix GasOverlayData equals (#3834) 2021-04-12 23:01:17 +10:00
EffectBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ActSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ChemistrySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
DamageSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ExamineSystemShared.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MechanismSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedActionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedChemicalReactionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedCombatModeSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedConstructionSystem.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
SharedDisposalUnitSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedGhostRoleSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedInteractionSystem.cs Implement inflatable wall (#3703) 2021-04-01 00:04:56 -07:00
SharedMobMoverSystem.cs Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00
SharedMoverSystem.cs SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
SharedPullingSystem.cs Add back pull moving (#3635) 2021-04-05 14:08:45 +02:00
SharedStandingStateSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SlipperySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
StunSystem.cs StunnableComponent cleanup, proper prediction for stuns and slips. (#3552) 2021-03-08 05:00:50 +01:00
SubFloorHideSystem.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
ThrownItemSystem.cs Named fixtures for banana peels (#3822) 2021-04-13 20:57:29 +10:00