| .. |
|
APC
|
Implement Equals for ApcBoundInterfaceState (#27965)
|
2024-05-13 14:05:37 +10:00 |
|
Abilities/Mime
|
Replace IClickAlert with events (#30728)
|
2024-08-07 15:15:35 +10:00 |
|
Access
|
Contraband marking & examining (#28688)
|
2024-08-11 23:57:49 -04:00 |
|
ActionBlocker
|
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193)
|
2024-07-20 18:06:52 +10:00 |
|
Actions
|
Add EntityWorldTargetAction (#29819)
|
2024-08-08 12:47:08 +03:00 |
|
Administration
|
Namespace cleanup around Mind Roles (#30965)
|
2024-08-15 20:26:57 +02:00 |
|
Alert
|
Replace IClickAlert with events (#30728)
|
2024-08-07 15:15:35 +10:00 |
|
AlertLevel
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Ame
|
The real AME nerf (#29587)
|
2024-07-08 00:27:52 +10:00 |
|
Anomaly
|
Create Generic DamageOnInteract/Attacked Comps/Systems (#30244)
|
2024-08-09 15:32:41 +10:00 |
|
Antag
|
Cleans up StatusIconSystem and fixing some bugs (#28270)
|
2024-06-03 12:12:21 -04:00 |
|
Arcade
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Armor
|
Replaced some AddMarkups with AddMarkupOrThrow (#30632)
|
2024-08-11 13:06:33 +10:00 |
|
Atmos
|
Greatly improve the usability of the Gas Analyzer. (#30763)
|
2024-08-15 10:45:13 -04:00 |
|
Audio
|
Ambient music rules refactor (#29921)
|
2024-07-14 23:58:48 +10:00 |
|
BarSign
|
Selectable Bar Signs (#29068)
|
2024-07-01 02:20:57 +10:00 |
|
Beam
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Bed
|
Add whitelist to cryostorage (#30574)
|
2024-08-06 21:00:15 +10:00 |
|
Beeper
|
Remove all Assigned Values that are Never Used (#30110)
|
2024-07-18 20:22:23 -04:00 |
|
Bible
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Blocking
|
Replaced some AddMarkups with AddMarkupOrThrow (#30632)
|
2024-08-11 13:06:33 +10:00 |
|
Body
|
replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
|
2024-08-04 15:38:53 +10:00 |
|
Botany
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Bql
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Buckle
|
Buckling an entity requires a do-after (#29621)
|
2024-08-10 01:43:02 +10:00 |
|
Burial
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-08 13:39:46 +02:00 |
|
CCVar
|
Enable worldgen by default in non-wizden config (#30996)
|
2024-08-14 21:56:45 +10:00 |
|
Cabinet
|
Revert "plutonium core steal objective" (#29578)
|
2024-06-30 01:23:03 +10:00 |
|
Camera
|
Allow `zoom` command to modify an eye's PVS range (#29245)
|
2024-07-03 16:44:55 +10:00 |
|
CardboardBox
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Cargo
|
FINALLY FIX APPROVER IN CARGO INVOICE!!! (#29690)
|
2024-07-28 23:19:43 -07:00 |
|
CartridgeLoader
|
News UI overhaul and PDA notifications (#19610)
|
2024-02-26 21:38:00 -04:00 |
|
CharacterInfo
|
Objectives ecs rework (#19967)
|
2023-09-16 16:18:10 +10:00 |
|
Charges
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Chasm
|
Landmine stepoff (#22962)
|
2024-03-24 16:33:45 +11:00 |
|
Chat
|
Melee Executions (#30104)
|
2024-08-11 13:05:54 +10:00 |
|
Chemistry
|
Fix reagents with ReagentData being duplicated (#30983)
|
2024-08-16 12:47:53 +02:00 |
|
Climbing
|
Add some container checks (#30896)
|
2024-08-11 12:28:07 +10:00 |
|
Clock
|
Watches (#29550)
|
2024-07-13 16:09:19 +10:00 |
|
Cloning
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
Clothing
|
Adding shock collar and electropack (#30529)
|
2024-08-15 10:30:39 -04:00 |
|
Cluwne
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
CombatMode
|
Lets Hamlet Dance (#30478)
|
2024-07-29 19:48:28 -07:00 |
|
Communications
|
-fixed Broadcast button never enabling (#26750)
|
2024-04-05 13:29:21 -04:00 |
|
Computer
|
ECS ComputerVisualizer (#13289)
|
2023-01-15 00:01:47 -04:00 |
|
Configurable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Construction
|
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-06 21:02:01 +10:00 |
|
ContainerHeld
|
AutoCompState + ItemToggle fixes (#23422)
|
2024-01-03 17:24:02 +11:00 |
|
Containers
|
Entity Tables (EntitySpawnEntry replacement) (#30579)
|
2024-08-09 22:12:40 -04:00 |
|
Contraband
|
Contraband Review Pass - The Threequel (#30970)
|
2024-08-15 20:52:46 +02:00 |
|
Conveyor
|
Fix conveyor mispredicts (#28157)
|
2024-06-18 22:11:36 +10:00 |
|
Coordinates
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-03-29 16:28:16 +11:00 |
|
Crayon
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
CrewManifest
|
Make department / job list sorting consistent. (#25486)
|
2024-02-23 15:04:44 +11:00 |
|
CriminalRecords
|
fix ninja hacking not affecting sechud (#28021)
|
2024-05-16 16:51:06 -04:00 |
|
Cuffs
|
Fix(CuffableSystem): Check if cuffs can be transferred(dropped) (#30465)
|
2024-08-09 16:26:04 +10:00 |
|
Damage
|
Replaced some AddMarkups with AddMarkupOrThrow (#30632)
|
2024-08-11 13:06:33 +10:00 |
|
Dataset
|
Fix off-by-one error in LocalizedDatasetPrototype (#28366)
|
2024-05-28 23:37:03 -04:00 |
|
Decals
|
Fix decal megadiffs (#30732)
|
2024-08-09 15:47:23 +10:00 |
|
Defusable
|
Hardbombs & Defusables (#15380)
|
2023-09-11 18:42:38 -07:00 |
|
Destructible
|
Mining Rebalance (#30920)
|
2024-08-16 11:43:54 +10:00 |
|
DeviceLinking
|
Rejig device link sink & source startup & shutdown (#29035)
|
2024-06-20 01:03:32 +10:00 |
|
DeviceNetwork
|
Code cleanup: radio jammer (#29052)
|
2024-06-20 01:13:40 +10:00 |
|
Devour
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-01 23:10:24 -04:00 |
|
Dice
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Directions
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |
|
DisplacementMap
|
Displacement maps big update (#30093)
|
2024-07-23 12:04:09 +03:00 |
|
Disposal
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-01 23:10:24 -04:00 |
|
DoAfter
|
Fix for stripping doafters (#30821)
|
2024-08-09 22:02:06 +10:00 |
|
Doors
|
Update SharedDoorSystem.cs to not use Component.Owner (#29963)
|
2024-07-28 13:18:12 +10:00 |
|
DragDrop
|
Climbing refactor (#20516)
|
2023-10-10 16:41:11 -07:00 |
|
Dragon
|
Content changes for entity categories PR (#27232)
|
2024-06-02 14:08:15 +10:00 |
|
DrawDepth
|
Cobwebs (#19623)
|
2023-09-09 23:37:56 -04:00 |
|
Drowsiness
|
Add haloperidol, potassium iodide (#27454)
|
2024-08-03 03:12:08 +10:00 |
|
Drugs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Drunk
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Effects
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Electrocution
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Emag
|
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
|
2024-01-10 17:01:38 -05:00 |
|
Emoting
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Emp
|
Use new ComponentPauseGenerator (#25183)
|
2024-02-26 14:36:19 +11:00 |
|
Ensnaring
|
Replace IClickAlert with events (#30728)
|
2024-08-07 15:15:35 +10:00 |
|
EntityEffects
|
Turn ReagentEffects into generic EntityEffects (#28168)
|
2024-06-30 13:43:43 +10:00 |
|
EntityList
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
EntityTable
|
Infer type for EntSelector (#30856)
|
2024-08-10 10:17:45 -04:00 |
|
Entry
|
Add a way for bulk abstracting prototypes (#24140)
|
2024-01-16 21:39:14 -08:00 |
|
Eui
|
Fix error when the client gets an Eui state message before its open message (#23610)
|
2024-01-14 20:18:45 +11:00 |
|
Examine
|
Objects that only have a basic description won't have extra line in examine text (#30472)
|
2024-07-29 17:57:46 -07:00 |
|
Exchanger
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Execution
|
Melee Executions (#30104)
|
2024-08-11 13:05:54 +10:00 |
|
Explosion
|
Explosion resistance is now predicted! (#30654)
|
2024-08-05 13:15:07 +10:00 |
|
Eye
|
telescreen and television require vision + Move eye to shared (#30260)
|
2024-07-22 19:33:41 -07:00 |
|
Fax
|
add(FaxComponent): Allows for setting defaults in the component. (#30484)
|
2024-08-09 15:54:08 +10:00 |
|
FixedPoint
|
Added fixedpoint 4 (#29834)
|
2024-07-22 14:07:31 -07:00 |
|
Flash
|
Flash overlay rework and bugfixes (#27369)
|
2024-06-02 00:17:53 -04:00 |
|
Fluids
|
fire extinguisher using item toggle (#29906)
|
2024-07-13 14:17:10 +10:00 |
|
Foldable
|
Dragdrop fold rollerbed (#30002)
|
2024-08-07 19:19:10 +10:00 |
|
Follower
|
Make followed session-specific (#30770)
|
2024-08-11 12:26:32 +10:00 |
|
Forensics
|
Better DNA forensics & ReagentData (#26699)
|
2024-08-09 09:27:27 +10:00 |
|
Friction
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Friends
|
fix fish petting misprediction (#30175)
|
2024-07-20 13:23:46 +10:00 |
|
GameTicking
|
Move GameTicker.RoundDuration to Shared (#29425)
|
2024-06-28 22:42:58 -04:00 |
|
GameWindow
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Gateway
|
Gateway destinations (#21040)
|
2023-11-14 19:23:40 -07:00 |
|
Ghost
|
Namespace cleanup around Mind Roles (#30965)
|
2024-08-15 20:26:57 +02:00 |
|
GhostKick
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
|
Gibbing
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Glue
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
|
Gravity
|
Fix magboots not needing a grid to work (#29034)
|
2024-06-16 13:38:17 +10:00 |
|
GridPreloader
|
New event: Approaching unknown shuttle (#24490)
|
2024-05-10 04:35:59 -07:00 |
|
Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Guidebook
|
Fixed the guidebook listing every single rule (#28680)
|
2024-06-07 06:28:55 -05:00 |
|
HUD
|
Move HUD options to general options tab (#22884)
|
2023-12-22 23:32:56 -07:00 |
|
Hands
|
Fix DoDrop to DropNextTo in container cases (#30911)
|
2024-08-12 10:18:26 -04:00 |
|
HealthExaminable
|
Move id and health examinable to shared (#27867)
|
2024-05-10 11:26:39 +10:00 |
|
Holiday
|
Automatic holiday sprites (#22929)
|
2023-12-24 23:52:43 -07:00 |
|
HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Humanoid
|
Randomizes more humanoid appearances (#27997)
|
2024-06-01 00:51:07 -04:00 |
|
IconSmoothing
|
randomize iconSmoothing (#28158)
|
2024-07-19 18:13:35 +10:00 |
|
IdentityManagement
|
return empty string for invalid identity (#29274)
|
2024-06-20 18:25:35 -04:00 |
|
Implants
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-01 23:10:24 -04:00 |
|
Info
|
Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
|
2024-06-15 00:41:25 -04:00 |
|
Input
|
Add keybinds for rotating and flipping objects (#30540)
|
2024-08-13 23:36:41 +10:00 |
|
Instruments
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-19 23:27:02 -04:00 |
|
Interaction
|
Melee Executions (#30104)
|
2024-08-11 13:05:54 +10:00 |
|
Internals
|
Replace IClickAlert with events (#30728)
|
2024-08-07 15:15:35 +10:00 |
|
Inventory
|
Cursed Mask (#29659)
|
2024-08-10 11:14:58 -04:00 |
|
IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
|
Item
|
replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
|
2024-08-04 15:38:53 +10:00 |
|
Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-17 06:14:32 -07:00 |
|
Kitchen
|
Add auto modes to reagent grinder (#26290)
|
2024-03-29 17:30:50 +11:00 |
|
Labels
|
Fix unlabeled jugs in ChemVend (#29178)
|
2024-06-23 19:31:34 +02:00 |
|
Lathe
|
Make printing from ore procecssors slightly more bearable (#31074)
|
2024-08-17 15:12:55 +10:00 |
|
Light
|
Makes flares quieter (#27521)
|
2024-04-30 16:49:35 +10:00 |
|
Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
|
Localizations
|
add 👷 JobCondition system for reagents (#29023)
|
2024-06-15 17:36:25 -04:00 |
|
Lock
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-08 13:39:46 +02:00 |
|
Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
|
MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-08 13:39:46 +02:00 |
|
MagicMirror
|
Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-07-30 12:17:27 +10:00 |
|
MapText
|
Implement map text (#28705)
|
2024-06-09 15:18:54 -04:00 |
|
Mapping
|
Add mapping editor (#23427)
|
2024-08-04 13:31:45 +10:00 |
|
Maps
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-02 14:07:41 +10:00 |
|
MassMedia
|
News UI overhaul and PDA notifications (#19610)
|
2024-02-26 21:38:00 -04:00 |
|
Materials
|
replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
|
2024-08-04 15:38:53 +10:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
Medical
|
Change suit sensors on other players (#29668)
|
2024-08-11 19:04:42 +10:00 |
|
MedicalScanner
|
Whisper bleed update v3 (#25434)
|
2024-02-26 16:26:46 -07:00 |
|
Mind
|
Namespace cleanup around Mind Roles (#30965)
|
2024-08-15 20:26:57 +02:00 |
|
Mindshield/Components
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Mining
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Mobs
|
Don't disable collision on dead mobs, fixes an issue with pulling (#30532)
|
2024-08-07 18:59:04 -04:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
|
2023-09-27 19:41:07 -04:00 |
|
MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-07-02 23:04:15 +10:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Movement
|
Fix bug with holding objects (#31009)
|
2024-08-16 00:53:34 -04:00 |
|
NPC
|
Cursed Mask (#29659)
|
2024-08-10 11:14:58 -04:00 |
|
NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
NameModifier
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
|
Ninja
|
Remove all Assigned Values that are Never Used (#30110)
|
2024-07-18 20:22:23 -04:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-15 16:26:45 -08:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Nutrition
|
Custom Taco & Kebabs - FoodSequence 2 (#30905)
|
2024-08-14 15:04:00 +02:00 |
|
Objectives
|
Character menu issuer localization (#29840)
|
2024-07-17 08:47:50 +03:00 |
|
Overlays
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
PAI
|
Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892)
|
2024-07-11 02:01:30 +02:00 |
|
PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-04 05:56:14 -07:00 |
|
Paper
|
Move PaperSystem to Shared (#30592)
|
2024-08-05 14:23:23 +10:00 |
|
Parallax
|
biome flexibility changes (#28017)
|
2024-05-14 23:27:25 -04:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Remove HighImpassable from TableTopLayer (#29455)
|
2024-07-20 15:56:21 +10:00 |
|
Pinpointer
|
remove UntrackedMapBoundUserInterface (#30752)
|
2024-08-09 15:24:49 +10:00 |
|
Placeable
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
Players
|
Add job whitelist system (#28085)
|
2024-06-01 05:08:31 -07:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-11 20:13:58 -07:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Polymorph
|
Replace obsolete EntityWhitelist IsValid usages (#28465)
|
2024-06-01 23:10:24 -04:00 |
|
Popups
|
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
|
2024-04-22 13:57:13 +10:00 |
|
Power
|
Make the powered examine text fully client predicted (#30441)
|
2024-07-29 00:28:17 -07:00 |
|
PowerCell
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-05 10:32:58 +03:00 |
|
Preferences
|
De-duplicate loadout gear (#30341)
|
2024-08-05 00:42:25 -04:00 |
|
Procedural
|
Mining Rebalance (#30920)
|
2024-08-16 11:43:54 +10:00 |
|
Projectiles
|
Shotgun spread refactor (#27773)
|
2024-08-03 09:26:32 -04:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Prying
|
Firelocks are no longer pryable by hand if they are powered (#29221)
|
2024-06-22 10:49:50 -07:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-06-19 00:30:41 +10:00 |
|
RCD
|
Update RCDSystem.cs to not use Component.Owner (#29940)
|
2024-07-12 19:20:41 +10:00 |
|
Radiation
|
Set enabled on RadiationSourceComponent to true by default (#22259)
|
2023-12-08 23:10:00 -05:00 |
|
Radio
|
Localization of encryption keys (#30172)
|
2024-07-20 19:14:41 +03:00 |
|
Random
|
Entity Tables (EntitySpawnEntry replacement) (#30579)
|
2024-08-09 22:12:40 -04:00 |
|
RatKing
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-07 14:20:43 -04:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-03-29 16:28:16 +11:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Research
|
Add support for printing reagents in lathes (#30476)
|
2024-08-01 14:15:05 +10:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
Remove AlertType and AlertCategory (#27933)
|
2024-05-23 22:43:04 -04:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Robotics
|
remove robotics console emag checking, make it a bit fairer (#27876)
|
2024-06-16 23:30:10 -04:00 |
|
Roles
|
tweak(AgeRequirement): Make the requiredAge more sensible (#30913)
|
2024-08-11 21:47:26 +03:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2023-12-26 16:32:25 -07:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 10:37:24 +11:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Salvage
|
anonymize salvage wrecks (#31087)
|
2024-08-17 15:09:21 +10:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
Shuttles
|
Replace IClickAlert with events (#30728)
|
2024-08-07 15:15:35 +10:00 |
|
Silicons
|
UI to edit silicon laws from admin verb (#28483)
|
2024-08-09 16:16:22 +10:00 |
|
Singularity
|
ContainmentFieldComponent's garbage destruction can now be disabled (#29376)
|
2024-06-23 11:34:32 -04:00 |
|
Slippery
|
Make NoSlip component networked (#30425)
|
2024-07-27 23:17:06 -07:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Network BaseEmitSoundComponent (#29400)
|
2024-06-24 19:55:28 +10:00 |
|
Spawning
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-21 12:59:56 +11:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
Speech
|
Emotes Menu (#26702)
|
2024-04-28 21:38:23 -07:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-08 13:39:46 +02:00 |
|
Spreader
|
metal foam grenades (#29428)
|
2024-07-08 00:26:58 +10:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-03 17:39:00 -07:00 |
|
Stacks
|
Make printing from ore procecssors slightly more bearable (#31074)
|
2024-08-17 15:12:55 +10:00 |
|
Standing
|
Improve buckling's interactions with standing state (#29741)
|
2024-07-07 16:20:53 +10:00 |
|
Station
|
De-duplicate loadout gear (#30341)
|
2024-08-05 00:42:25 -04:00 |
|
StationRecords
|
Record deletion (#27883)
|
2024-05-12 17:07:54 +02:00 |
|
StatusEffect
|
Remove AlertType and AlertCategory (#27933)
|
2024-05-23 22:43:04 -04:00 |
|
StatusIcon
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Stealth
|
Content changes for engine exception tolerance PR (#27455)
|
2024-04-29 18:43:15 +10:00 |
|
StepTrigger
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 09:36:15 +10:00 |
|
Storage
|
Add a component that inserts the held item when no interaction happens on the stored item (#29823)
|
2024-08-11 12:29:44 +10:00 |
|
Store
|
Clean up store system (#28463)
|
2024-06-01 11:29:17 -04:00 |
|
StoryGen
|
Convert story generation to use LocalizedDatasets (#28402)
|
2024-05-30 14:49:12 +03:00 |
|
Strip
|
Adding shock collar and electropack (#30529)
|
2024-08-15 10:30:39 -04:00 |
|
Stunnable
|
Turn interaction related attempt events into structs (#29168)
|
2024-06-19 00:30:41 +10:00 |
|
SubFloor
|
Turn interaction related attempt events into structs (#29168)
|
2024-06-19 00:30:41 +10:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-12 10:31:54 -04:00 |
|
Tag
|
Cleans up tag system (#28272)
|
2024-06-02 11:11:19 +10:00 |
|
Teleportation
|
Another QSI Fix About Things Being in Places they Should not (#30241)
|
2024-07-30 10:07:35 -04:00 |
|
Temperature
|
Add slowdown to low temperatures (#29692)
|
2024-08-05 18:07:02 +10:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
New Thief minor antagonist (#21520)
|
2023-12-24 02:58:28 -07:00 |
|
Throwing
|
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193)
|
2024-07-20 18:06:52 +10:00 |
|
Tiles
|
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
|
2024-08-06 21:02:01 +10:00 |
|
Timing
|
Make UseDelay SetLength do EnsureComp (#27601)
|
2024-05-02 22:16:16 +10:00 |
|
Tips
|
Tippy, the helpful hint clown! (#26767)
|
2024-04-28 21:38:16 -07:00 |
|
Toggleable
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-05-31 13:26:19 -07:00 |
|
Tools
|
Secret stash refractor (#29396)
|
2024-08-09 09:51:58 +10:00 |
|
Traits
|
Fix unlimited MaxTraitPoints for traits (#29600)
|
2024-06-30 14:28:49 +10:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-08 13:39:46 +02:00 |
|
Verbs
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-05-31 13:26:19 -07:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-03-28 17:36:43 +11:00 |
|
Voting
|
Add vote logs (#14139)
|
2023-02-17 01:29:44 +01:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-04-28 21:38:23 -07:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-10 11:08:56 +10:00 |
|
Weapons
|
Melee Executions (#30104)
|
2024-08-11 13:05:54 +10:00 |
|
Weather
|
clean up weather systems (#28792)
|
2024-06-18 20:27:34 +10:00 |
|
Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-12 01:05:28 -07:00 |
|
Whitelist
|
prevent borgs unlocking eachother and robotics console (#27888)
|
2024-07-25 13:54:51 +10:00 |
|
Wieldable
|
tweak(GunRequiresWield): State the requirement for gun wielding in the description. (#30301)
|
2024-07-24 08:33:14 -04:00 |
|
Wires
|
Intercom buffs and fixes (#29580)
|
2024-07-08 00:19:10 +10:00 |
|
Xenoarchaeology
|
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
|
2024-04-21 12:09:26 -04:00 |
|
Zombies
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Content.Shared.csproj
|
Content update for UI prediction (#27214)
|
2024-04-26 18:16:24 +10:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |