..
Abilities
Entitylookup method renames ( #23519 )
2024-01-14 19:10:38 +11:00
Access
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Actions
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-01-29 10:32:42 +11:00
Advertise
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-08 18:34:47 -07:00
Advertisements
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-08 18:34:47 -07:00
Afk
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Alert
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
AlertLevel
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
Ame
Destruction & impact sound rework pass 1 ( #24282 )
2024-01-19 10:33:07 -05:00
Animals
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Anomaly
Anti-anomaly fixes ( #24634 )
2024-01-28 19:51:29 -05:00
Antag
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Arcade
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Improve rotting examine text ( #24689 )
2024-01-28 23:50:17 -08:00
Audio
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
BarSign /Systems
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Bed
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Body
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-23 15:17:40 -05:00
Botany
Reset LastProduce after plant removal ( #24590 )
2024-01-26 11:50:50 -06:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-09 01:40:52 -05:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
the boxening ( #22643 )
2023-12-17 02:55:40 -07:00
Cargo
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
CartridgeLoader
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Fix color tags in admin logs ( #24606 )
2024-01-26 21:31:54 -05:00
Chemistry
Make some damage sources not cancel do afters ( #24635 )
2024-01-28 10:51:54 +11:00
Chunking
Reduce ChunkingSystem allocations ( #21795 )
2023-11-29 12:02:24 +11:00
Cloning
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Clothing
Move MaskComponent to shared and add toggle events ( #22395 )
2023-12-12 19:02:35 -07:00
Cluwne
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Action, Action Container, and Action Upgrade changes ( #24005 )
2024-01-14 23:37:38 -07:00
Communications
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Connection
Cvar to allow whitelisted players to bypass panic bunker ( #23885 )
2024-01-14 16:27:32 +11:00
Construction
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Containers
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Database
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Decals
Update content to new ParallelManager ( #21813 )
2023-11-29 11:00:12 +11:00
Defusable
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Destructible
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Star Wars 14: Shuttle weapon update ( #23644 )
2024-01-21 19:58:40 +11:00
DeviceNetwork
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Devour
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Dice
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-14 20:03:32 -08:00
Disposal
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-23 15:17:40 -05:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Increase zombie prying time for bolted doors ( #23383 )
2024-01-03 17:41:39 -07:00
Dragon
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Entitylookup method renames ( #23519 )
2024-01-14 19:10:38 +11:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-18 08:28:05 -04:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Ensnaring
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Entry
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Execution
Executions ( #24150 )
2024-01-17 01:45:45 -07:00
Explosion
TriggerOnSpawn + Admin toys ( #23999 )
2024-01-23 17:25:25 -05:00
Extinguisher
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Eye /Blinding
Fixes the eye protection requirement of welding tools being inverted ( #24106 )
2024-01-15 00:47:00 -07:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2023-12-24 17:08:15 -08:00
Flash
make flashes use audio range ( #23521 )
2024-01-04 23:27:32 +11:00
Fluids
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Forensics
Cleanup forensic cleaning ( #22715 )
2023-12-21 01:54:52 -07:00
Friends
Add mob retaliation ( #19901 )
2023-10-06 17:56:18 -07:00
GameTicking
ERT, DeathSquad and Central Command Officer Inital Infected immunity ( #23601 )
2024-01-26 21:56:09 -05:00
Gateway
Make procgen use weighted variants ( #24669 )
2024-01-29 13:41:59 +11:00
Gatherable
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
GenericAntag
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
Ghost
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Glue
Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) ( #24488 )
2024-01-25 09:01:13 -05:00
Gravity
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Guardian
Make some damage sources not cancel do afters ( #24635 )
2024-01-28 10:51:54 +11:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2023-12-25 15:12:22 +11:00
Hands /Systems
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Holosign
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
IdentityManagement
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
IgnitionSource
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
ImmovableRod
Destruction & impact sound rework pass 1 ( #24282 )
2024-01-19 10:33:07 -05:00
Implants
scram implant ( #23122 )
2024-01-04 05:38:02 -07:00
Info
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Instruments
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Interaction
Generalize tile prying to any tool quality ( #24432 )
2024-01-22 23:45:40 -08:00
Inventory
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
IoC
Revert "Game server api ( #23129 )" ( #23672 )
2024-01-07 02:04:21 -08:00
Item
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Kitchen
Fix bug with ActivelyMicrowavedComponent being stuck in powercuts ( #23997 )
2024-01-23 21:14:55 -04:00
Labels /Label
Localize preset labels on chem dispenser ( #24617 )
2024-01-28 14:31:16 -08:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
fix emagged lathes ( #23318 )
2024-01-02 02:11:13 -05:00
Light
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Lightning
Adds explosion when attempting to microwave metal / bugfix ( #23887 )
2024-01-23 18:59:09 -04:00
Lock
Fix cyborg locking ( #21809 )
2023-11-22 12:16:02 -05:00
Lube
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Magic
Fixed projectile spells not counting user ( #22158 )
2023-12-05 17:21:26 -05:00
MagicMirror
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Mapping
Replace usages of MobObserver and AdminObserver with GameTicker consts ( #21814 )
2023-11-21 15:27:37 +11:00
Maps
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
MassMedia
NewsSystem fixes ( #23969 )
2024-01-12 01:04:55 -07:00
Materials
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Mech
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-23 15:17:40 -05:00
Medical
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-23 15:17:40 -05:00
Mind
Fix multi-ghosts ( #22964 )
2023-12-26 00:19:12 +11:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Last Words can no longer be prefixed with a radio channel identifier ( #22459 )
2023-12-13 14:20:38 -07:00
Morgue
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Motd
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Inventory slot enumerator rejig ( #21788 )
2023-12-08 08:20:51 +11:00
NPC
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
NameIdentifier
Chill bounties + fixes ( #23411 )
2024-01-03 17:34:47 -07:00
Ninja
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
NodeContainer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Nuke
reduce nuke required floor radius variable ( #22947 )
2023-12-25 01:09:10 -07:00
NukeOps
Add chat.max_announcement_length cvar ( #23571 )
2024-01-21 20:14:01 +11:00
Nutrition
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Objectives
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
PDA
Adding PAI Slot to PDA ( #21086 )
2024-01-04 05:56:14 -07:00
Paper
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Parallax
Biome marker layer tweaks ( #23663 )
2024-01-09 22:44:38 +11:00
ParticleAccelerator
PA control box part detection fix ( #24356 )
2024-01-21 20:17:17 +11:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Physics
Fix thrusters ( #24446 )
2024-01-23 07:49:19 -05:00
Pinpointer
Beacon localization ( #24138 )
2024-01-20 19:59:41 +11:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Plants
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Players
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
PneumaticCannon
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-01-29 10:32:42 +11:00
Pointing
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Points
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Polymorph
Fix robusted dionas not being recoverable ( #21636 )
2024-01-04 06:10:04 -07:00
Popups
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Power
Adds signal control to portable generators ( #24157 )
2024-01-29 15:56:29 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
PowerSink
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Prayer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Preferences /Managers
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Procedural
Make procgen use weighted variants ( #24669 )
2024-01-29 13:41:59 +11:00
Projectiles
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Pulling
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-16 14:54:46 +10:00
Radiation
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Radio
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-23 17:12:18 -05:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rename Miasma to Ammonia ( #22791 )
2023-12-20 21:19:50 -07:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
Research
research console radio messages on unlock ( #22166 )
2023-12-06 18:00:51 +11:00
Resist
Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) ( #24488 )
2024-01-25 09:01:13 -05:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Revolutionary
better deconversion ( #23315 )
2024-01-14 14:20:35 +11:00
Roles
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
Salvage
Change what items can be fultoned while stopping anchored items from fultoning ( #20628 )
2024-01-20 15:57:05 +11:00
Sandbox
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Screens
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
SensorMonitoring
BUI bugfixes / improvements ( #23881 )
2024-01-14 18:18:39 +11:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Shuttles
Hallway textscreens ( #24189 )
2024-01-27 08:51:24 -05:00
Silicons
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Singularity
Gravity anomaly rework ( #24452 )
2024-01-27 04:15:05 -08:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Sound
Fix keyboard sounds not playing when opening a computer UI ( #24348 )
2024-01-21 18:36:03 +11:00
Spawners
Changed spawn priority to arrivals -> containers -> points. ( #24476 )
2024-01-24 17:48:58 -07:00
Speech
Lower speech noise volume & refactor system ( #24579 )
2024-01-28 21:49:55 +11:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Spreader
The glowing forest anomaly ( #24351 )
2024-01-20 17:31:12 -08:00
Sprite
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) ( #23393 )
2024-01-03 17:39:00 -07:00
Stack
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
fix starting gear without PDAs ( #24463 )
2024-01-24 11:02:24 +11:00
StationEvents
Fix cargo product groups ( #24212 )
2024-01-20 14:47:08 +11:00
StationRecords
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 02:02:56 -07:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Storage
Fix notice board storage fill visuals ( #24569 )
2024-01-25 18:03:01 -07:00
Store
Moves ID field to ListingData and adds BuyBeforeCondition ( #22438 )
2023-12-13 16:57:38 -05:00
Strip
Virtual items cleanup ( #23912 )
2024-01-14 21:18:47 +11:00
Stunnable
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Lower speech noise volume & refactor system ( #24579 )
2024-01-28 21:49:55 +11:00
Tabletop
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Teleportation
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Temperature
Remove uses of `TransformComponent.ChildEntities` ( #22442 )
2023-12-17 03:09:50 +11:00
Terminator
exterminator midround minor antag ( #19946 )
2023-12-24 20:16:56 -07:00
Tesla
Tesla Gun ( #23175 )
2024-01-06 18:18:35 +11:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Tiles
Incendiary projectiles and lava firestack reduction ( #23479 )
2024-01-08 00:41:42 -05:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Tools
Generalize tile prying to any tool quality ( #24432 )
2024-01-22 23:45:40 -08:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Traitor
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
Traits
Unrevivable trait ( #24226 )
2024-01-20 13:22:15 +11:00
UserInterface
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
VoiceMask
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-23 17:12:18 -05:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wagging
Tail wagging ( #19573 )
2024-01-14 18:52:07 +11:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
Revert "Make flare gun explode, damage and stun the player when used … ( #24679 )
2024-01-29 11:20:34 +11:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wires
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Worldgen
Fix various errors/exceptions ( #22841 )
2023-12-22 00:26:08 -07:00
Xenoarchaeology
Rip out remaining machine upgrades ( #24413 )
2024-01-23 09:13:04 +11:00
Zombies
ERT, DeathSquad and Central Command Officer Inital Infected immunity ( #23601 )
2024-01-26 21:56:09 -05:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00