Delta-v/Content.Shared/GameObjects/Components/Movement
F77F 9b751fc079
Add weightlessness status effect. (#2384)
* Add weightlessness status effect.

* remove system, add new action

* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Mobs/SharedWeightlessStatusComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Shared/GameObjects/Components/Movement/MovementIgnoreGravityComponent.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* fix paul's typo. does not run.

* add client side component

* move logic to eventbus

* remove client/server components and clean up code

* remove useless component, revert human.yml changes.

Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2020-10-29 00:52:39 +11:00
..
IMoverComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs WiP movement prediction. 2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs Add weightlessness status effect. (#2384) 2020-10-29 00:52:39 +11:00
MovementSpeedModifierComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
SharedSlipperyComponent.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00