Delta-v/Content.Server/GameObjects/EntitySystems
Pieter-Jan Briers 65d1681cb3
Fix error about game.diagonalmovement being registered multiple times.
2020-03-25 22:21:29 +01:00
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Click Add CanAttack to IActionBlocker, prevent using guns when dead (#769) 2020-03-03 15:10:09 +01:00
ActSystem.cs Explosion now throws affected entities, fixes probability/severi… (#732) 2020-02-24 03:52:15 +01:00
ActionBlockerSystem.cs Add CanAttack to IActionBlocker, prevent using guns when dead (#769) 2020-03-03 15:10:09 +01:00
AiSystem.cs Improve addai error handling and help message (#708) 2020-02-17 00:21:15 +01:00
BloodstreamSystem.cs Add injectors + injected reagent metabolism via BloodstreamCompo… (#730) 2020-02-24 01:47:33 +01:00
CellChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
CombatModeSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
DoorSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandHeldLightSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandsSystem.cs You can now pick up items that are not on a grid. 2020-02-27 02:12:57 -08:00
HungerSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
LatheSystem.cs Lathes (#207) 2019-04-26 15:51:05 +02:00
MedicalScannerSystem.cs Added medical scanner (#338) 2019-09-18 20:24:55 +02:00
MeleeWeaponSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
MoverSystem.cs Fix error about game.diagonalmovement being registered multiple times. 2020-03-25 22:21:29 +01:00
PortalSystem.cs Add basic teleportation and portals (#269) 2019-07-19 10:09:33 +02:00
PowerApcSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSmesSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ProjectileSystem.cs Don't let bullets fly forever. Give them 10 seconds until deleted. 2019-08-13 23:43:44 +02:00
ResearchSystem.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
StomachSystem.cs Add injectors + injected reagent metabolism via BloodstreamCompo… (#730) 2020-02-24 01:47:33 +01:00
StorageSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
TemperatureSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
ThirstSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
TriggerSystem.cs Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247) 2019-06-07 13:15:20 +02:00
VerbSystem.cs Adds verb categories (#766) 2020-03-06 20:11:24 +01:00
WeaponCapacitorChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
WelderSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00