| .. |
|
Click
|
Add CanAttack to IActionBlocker, prevent using guns when dead (#769)
|
2020-03-03 15:10:09 +01:00 |
|
ActSystem.cs
|
Explosion now throws affected entities, fixes probability/severi… (#732)
|
2020-02-24 03:52:15 +01:00 |
|
ActionBlockerSystem.cs
|
Add CanAttack to IActionBlocker, prevent using guns when dead (#769)
|
2020-03-03 15:10:09 +01:00 |
|
AiSystem.cs
|
Improve addai error handling and help message (#708)
|
2020-02-17 00:21:15 +01:00 |
|
BloodstreamSystem.cs
|
Add injectors + injected reagent metabolism via BloodstreamCompo… (#730)
|
2020-02-24 01:47:33 +01:00 |
|
CellChargerSystem.cs
|
Add power cell and weapon chargers (#430)
|
2019-11-21 23:48:56 +01:00 |
|
CombatModeSystem.cs
|
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
|
2020-02-19 17:08:59 -08:00 |
|
DoorSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
HandHeldLightSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
HandsSystem.cs
|
You can now pick up items that are not on a grid.
|
2020-02-27 02:12:57 -08:00 |
|
HungerSystem.cs
|
Make nutrition less harsh (#439)
|
2019-11-17 02:26:31 +01:00 |
|
LatheSystem.cs
|
Lathes (#207)
|
2019-04-26 15:51:05 +02:00 |
|
MedicalScannerSystem.cs
|
Added medical scanner (#338)
|
2019-09-18 20:24:55 +02:00 |
|
MeleeWeaponSystem.cs
|
Shitty combat mode & animations. (#367)
|
2019-09-26 22:32:32 +02:00 |
|
MoverSystem.cs
|
Fix error about game.diagonalmovement being registered multiple times.
|
2020-03-25 22:21:29 +01:00 |
|
PortalSystem.cs
|
Add basic teleportation and portals (#269)
|
2019-07-19 10:09:33 +02:00 |
|
PowerApcSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
PowerSmesSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
PowerSystem.cs
|
Rider static analysis (#433)
|
2019-11-13 23:37:46 +01:00 |
|
ProjectileSystem.cs
|
Don't let bullets fly forever. Give them 10 seconds until deleted.
|
2019-08-13 23:43:44 +02:00 |
|
ResearchSystem.cs
|
Adds Research, unlockable technologies, Protolathes... (#264)
|
2019-09-03 22:51:19 +02:00 |
|
StomachSystem.cs
|
Add injectors + injected reagent metabolism via BloodstreamCompo… (#730)
|
2020-02-24 01:47:33 +01:00 |
|
StorageSystem.cs
|
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
|
2020-02-19 17:08:59 -08:00 |
|
TemperatureSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |
|
ThirstSystem.cs
|
Make nutrition less harsh (#439)
|
2019-11-17 02:26:31 +01:00 |
|
TriggerSystem.cs
|
Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
|
2019-06-07 13:15:20 +02:00 |
|
VerbSystem.cs
|
Adds verb categories (#766)
|
2020-03-06 20:11:24 +01:00 |
|
WeaponCapacitorChargerSystem.cs
|
Add power cell and weapon chargers (#430)
|
2019-11-21 23:48:56 +01:00 |
|
WelderSystem.cs
|
Rename toolbox references from ss14 to robust
|
2019-04-15 21:11:38 -06:00 |