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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-05 13:57:29 +00:00
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68031990a2e02ea54563291384437f446f082a49
Delta-v/Content.Shared/GameObjects/Components/Mobs
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History
Víctor Aguilera Puerto 31e0dfc10c Adds FlammableComponent, humans can now catch on fire. (#2115)
2020-09-22 15:40:04 +02:00
..
State
Fire damage (#2024)
2020-09-09 17:03:27 +02:00
ExaminerComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
SharedCameraRecoilComponent.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
SharedCombatModeComponent.cs
Revert "virtualize all net ids to reduce net traffic"
2020-06-08 16:49:05 -04:00
SharedDamageState.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
SharedHairComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
SharedHumanoidAppearanceComponent.cs
Revert "virtualize all net ids to reduce net traffic"
2020-06-08 16:49:05 -04:00
SharedOverlayEffectsComponent.cs
Station events (#1518)
2020-08-13 22:52:17 +02:00
SharedStatusEffectsComponent.cs
Adds FlammableComponent, humans can now catch on fire. (#2115)
2020-09-22 15:40:04 +02:00
SharedStunnableComponent.cs
Adds new different reaction types. (#2114)
2020-09-21 17:51:07 +02:00
TargetingZone.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
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