A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Fildrance 68b0dfbc02
Feature/make radial menu great again (#32653)
* it works! kinda

* so it works now

* minor cleanup

* central button now is useful too

* more cleanup

* minor cleanup

* more cleanup

* refactor: migrated code from toolbox (as it was rejected as too specific)

* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame

* refactor: major reworks!

* renamed DrawBagleSector to DrawAnnulusSector

* Remove strange indexing

* Regularize math

* refactor: re-orienting segment elements to be Y-mirrored

* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button

* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.

* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters

* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly

* fix: enabled any functional keys pressed when pushing radial menu buttons

* fix: radial menu sector now scales with UIScale

* fix: accept only one event when clicking on radial menu ContextualButton

* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2025-01-23 13:16:58 +01:00
.github Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Fix msCompile problem matcher on VScode on Windows (#31068) 2024-08-16 23:33:16 -07:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks remove origin (#31059) 2024-08-15 16:22:01 -06:00
Content.Client Feature/make radial menu great again (#32653) 2025-01-23 13:16:58 +01:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Plasma Station (#33991) 2025-01-16 00:02:14 -07:00
Content.MapRenderer map renderer fixes (#29523) 2024-06-28 10:09:05 +10:00
Content.Packaging Minor client packaging changes (#33787) 2025-01-15 01:08:06 +01:00
Content.PatreonParser Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-18 18:31:36 +11:00
Content.Server Merge stable into master (#34564) 2025-01-22 00:53:05 +01:00
Content.Server.Database Remove baby jail (#34443) 2025-01-15 22:08:15 +01:00
Content.Shared pluralize the job name in the contra description (#34559) 2025-01-23 11:08:40 +01:00
Content.Shared.Database added basic admin logs for PDA notekeeper notes (#34118) 2025-01-02 17:16:44 +01:00
Content.Tests Make GasMixture enumerable 2025-01-18 00:50:22 +01:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Update component query benchmarks (#27967) 2024-05-19 11:55:10 +10:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Automatic changelog update 2025-01-23 10:09:47 +00:00
RobustToolbox@aa8fe8ac92 Update engine to v240.1.1 (#34527) 2025-01-20 12:24:40 +11:00
Tools chmod +x publish_multi_request.py (#32274) 2024-09-18 16:09:25 +02:00
.editorconfig Correct .editorconfig to use no space after casting (#30132) 2024-07-18 10:43:20 -08:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
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README.md Update README.md (#25067) 2024-02-09 23:31:01 -05:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-28 15:08:35 +02:00
SpaceStation14.sln.DotSettings "LV" is an acronym (#31402) 2024-08-24 23:22:19 +02:00
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runserver-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
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README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.