Delta-v/Content.Server
Łukasz Mędrek d52c50e3cc
fix: deconstruct verb on undeconstructables (#27387)
Some of prototypes don't specify their deconstructTarget node, which
made them show the deconstruct verb as deconstructTarget is set to
"start" node by default. This patch makes attempt to check if is it even
possible from current construction node to reach specified
deconstructTarget.

Fixes #27330

(cherry picked from commit 8442a9142c28917553fb35c6e63695fcbfc62fe2)
2024-05-03 00:30:09 +02:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Access Persist Agent ID Job Icon between UI loads (#27379) 2024-05-03 00:26:03 +02:00
Actions Add events for custom action target validation (#27230) 2024-05-02 23:52:51 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Advertise Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Ame Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Anomaly Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Antag Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Arcade Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Audio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
BarSign/Systems Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Beam Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bed Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Body Hyposprays Draw from Jugs (#25544) 2024-04-07 14:14:28 +02:00
Botany Make remaining IPrototypes partial (#27157) 2024-04-21 23:33:58 +02:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox the boxening (#22643) 2023-12-22 22:48:39 +01:00
Cargo Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CartridgeLoader Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Chat Chatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113) 2024-04-21 22:34:09 +02:00
Chemistry Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Cloning Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Clothing Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Cluwne Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-26 22:51:47 +01:00
Communications Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Configurable Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Connection Add new "grant_connect_bypass" admin command (#26771) 2024-04-21 21:47:30 +02:00
Construction fix: deconstruct verb on undeconstructables (#27387) 2024-05-03 00:30:09 +02:00
Containers Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
Database Fix database round start date issues (#26838) 2024-04-21 21:57:13 +02:00
Decals Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV Fix pirate radio event 2024-04-21 22:53:34 +02:00
Destructible fix burning to ash not working on all mobs (#27158) 2024-04-21 23:34:47 +02:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
DeviceNetwork Fix network configurator memory leaking (#27346) 2024-05-03 00:18:47 +02:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Hide disposal unit "Jump inside" verb for mobs that won't fit (#27367) 2024-05-03 00:26:14 +02:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Dragon Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Chances of triggering effects (#27056) 2024-04-21 22:06:59 +02:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Engineering Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Ensnaring Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution Patch ExecutionSystem, pending removal discussion 2024-03-24 00:28:25 +01:00
Explosion Chances of triggering effects (#27056) 2024-04-21 22:06:59 +02:00
Extinguisher Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Eye/Blinding Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Fax Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Flash Flash buff (#25730) 2024-04-21 22:34:16 +02:00
Fluids Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234) 2024-05-03 00:11:26 +02:00
Forensics Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
GameTicking Fix the game giving up forever when not being able to start a preset (#27359) 2024-05-03 00:19:11 +02:00
Gateway Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Gatherable Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
GenericAntag bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Geras Minor slime fix (#27237) 2024-05-02 23:58:05 +02:00
Ghost monkey reinforcement teleporters can now select between kobold or monkey with a verb (#25982) 2024-05-03 00:20:15 +02:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Glue scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Gravity Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Guardian Fix guardian damage transfer (#26541) 2024-04-07 14:12:37 +02:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2024-01-22 18:36:50 +01:00
Hands/Systems Fix pulling a new entity when already pulling an entity (#26499) 2024-04-21 21:54:45 +02:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IdentityManagement Give names to solution & identity entities (#26993) 2024-04-21 22:01:02 +02:00
IgnitionSource Makes the e-sword light plasma fires, as intended. (#25665) 2024-03-07 01:05:13 +01:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-21 23:21:51 +02:00
Implants Replace the teleportation logic on the SCRAM implant! (#26429) 2024-04-07 14:27:05 +02:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Instruments Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Interaction Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Game server admin API (#26880) 2024-04-21 21:58:13 +02:00
Item Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Kitchen Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Labels/Label Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Light Emergency Lights now changes color depending on alert level and whether or not the light is powered. (#26932) 2024-04-21 22:53:07 +02:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-27 23:51:32 +01:00
Lock Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Lube scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Magic Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
MagicMirror Fix magic mirror prediction (#27356) 2024-05-03 00:18:55 +02:00
Mapping Add NukeOps Test (#27207) 2024-05-03 00:01:36 +02:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
MassMedia Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Mech Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Medical Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Mind Fix some TryGetMind overrides relying on player data (#26992) 2024-04-21 22:00:56 +02:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-23 23:51:39 +01:00
NPC Fix stupid NPC. (#26868) 2024-05-03 00:28:37 +02:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
NodeContainer Fix GasMixers/Filters not working (#26568) 2024-04-07 14:14:51 +02:00
Nuke Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-21 22:08:21 +02:00
Nyanotrasen Randomized lollipop and gumball flavors (#1074) 2024-04-14 16:48:59 +00:00
Objectives Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PAI Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
PDA Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Paper Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Parallax Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
ParticleAccelerator Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Physics Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287) 2024-03-27 18:35:38 +01:00
Pinpointer Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
PneumaticCannon Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Pointing Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph Polymorphs spawn using the parents world rotation (#27223) 2024-05-02 23:52:41 +02:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
PowerCell Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix ghost prayer interaction (#27199) 2024-04-21 23:39:43 +02:00
Preferences/Managers Character profile sanitization improvements (#25579) 2024-03-07 00:56:04 +01:00
Procedural Haunted dungeon template (#23768) 2024-03-27 18:28:44 +01:00
Projectiles Fix projectiles (#25636) 2024-03-07 01:03:19 +01:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Radio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Infinity books (#25840) 2024-04-07 14:30:40 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Resist Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Respawn Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Revenant Buff revenant structural damage (#27309) 2024-05-03 00:10:51 +02:00
Revolutionary better deconversion (#23315) 2024-01-26 22:37:15 +01:00
Roles Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
Salvage Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sandbox Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Silicons Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Singularity Show volume on the gas analyzer (#25720) 2024-04-21 22:05:43 +02:00
Solar Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawners Clean up YAML issues in animals.yml (#26696) 2024-04-07 14:32:36 +02:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Fix .ftl keys (#27289) 2024-05-03 00:05:50 +02:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Spreader Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
StationEvents fix cargo teleporter (#27255) 2024-05-02 23:59:53 +02:00
StationRecords Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Storage Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Store Fixes blank syndicate uplink UI (#27344) 2024-05-03 00:15:37 +02:00
Strip Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Stunnable Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Tabletop Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159) 2024-03-17 15:11:33 +01:00
Teleportation Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Temperature Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Terminator bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Tiles Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Traitor Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Traits Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
UserInterface Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
VendingMachines Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
VoiceMask Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Combine solution injection systems; Fix embeddable injectors (#26268) 2024-04-07 14:24:13 +02:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelistremoves now requires either ban or whitelist, not both (#994) 2024-03-27 23:53:09 +00:00
Wires Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-21 23:33:58 +02:00
Xenoarchaeology Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Zombies Low-Key Zombie Rebalance (#27060) 2024-04-21 22:07:59 +02:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs